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Why does every single game need a billion duplicates to max a unit out nowadays?
You can't just luck out and roll good units at the start and even spending $100 doesn't help you at all.
Why do they make the game impossible to play for people who might spend some money but don't want to literally dump $5k just to max out a single specific unit?
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>>1470193
Because its very easy to get a guaranteed unit nowadays when it doesnt follow the mihomo system; most of the whale incentives are from minmaxing characters for top rankings.
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>>1470193
from the games I played, either they need dupes, but some kind of material can be acquired in game to max the character, usually through grinding or waiting. or you have to pay hundreds to thousands to max the character, but maxing is usually pointless because you're making the character like 5% stronger. Devs are trying do milk tryhards that think they are playing competitive games that want to min-max or show off their strong characters to their online friends
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>>1470193
>Why does every single game need a billion duplicates to max a unit out nowadays?
>You can't just luck out and roll good units at the start and even spending $100 doesn't help you at all.
because almost nobody is retarded enough to spend $100 on gacha, they'd rather focus on the giga retards who will spend $5000 to roll 9 dupes of their waifu than the moderate retards who would spend $100 since there aren't 50x as many of that second group
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>>1470193
Because they know they can get away with exploiting impulsive horny morons who absolutely will spend that much even if it takes a year. And players only grow more tolerant to this over time.
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>>1470193
>Why does every single game need a billion duplicates to max a unit out nowadays?
money



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