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Will this be good.
>>
>>1749246
Same answer as the last time you made this thread.

No.
>>
Good/fun but with some big fucking issues, like all of Blackbirds games.
>>
>>1749246
yes. got a problem?
>>
>>1749248
I didnt make this thread before any time before 1 hour ago. I just am curious i didn't play the beta and wanted to know if it's gonna be good.
>>
>>1749246
>wasted resources on '''roguelike mode```
>denuvo
>brought to you by the team that ruined shipbreaker by shoving communist manifestos in your face with every update
no, it's not even doa, it's an abortion
>>
>>1749536
>ruined shipbreaker by shoving communist manifestos in your face with every update
Nurse! He's skipping his meds!
>>
>>1749536
>workers rights bad
you are retarded
>>
>>1749246
I wanted it to be, but probably not.
>>
>>1749608
bad when it’s coming from a lesbian shenigger
>>
But Deserts of Kharak was okay. BBi made a good little RTS, last time.
>>
>>1749536
>wasted resources on '''roguelike mode```
This isn't a bad thing. Not because le epic roguelike, but because it's a replayable coop mode and coop modes for strategy games are something we need more of. It's hard to get friends into RTS when they have to play head to head and they'll just get crushed with any real skill gap. Having the ability to play a mode like this is the perfect introduction, and if they aren't retarded it should be better than just running a normal compstomp lobby.
>>1749608
It was bad because they took a game with very little content and only ever focused on fleshing out the story. That game, which is about systemic ship destruction, only has FOUR ship hulls to take apart to this day.
This probably bodes badly for Homeworld 3 but to be fair the Homeworld games always got a lot out of relatively little objective content.
>>
Not a fan of Denuvo or the moba/apm tax gameplay additions.
>>
>>1749536
>wasted resources on '''roguelike mode```
I dont understand this - everyone is constantly bitching that RTS is ruined bc of gookclick APM demons and a dev finally introduces a mode that's not ultra competitive head to head and everyone is mad about it? Isn't this good for the genre? Don't most people end up playing vs AI in rts games anyway?
>>
>>1750813
what don't you understand? you saw some people complaining about gookclick and now you're seeing people complaining about another thing
>>
>>1749608
If your job involves sitting at a keyboard I don't want to hear your opinion of the struggles of steel foundry floor workers or coal miners. Stay in your lane.
>>
>>1750817
good point anon - I appreciate the refreshing perspective and the laugh your post gave me.
>>
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>>1749685
>he said the truth but they refused his message
>>
If they incorporate the beast or at least acknowledge Cataclysm in the story then it would be at least worth playing.
>>
>>1751612
Well they re-cannoned it with the mobile-slop so there's a chance.

Given how the beast originates from hyperspace and how HW3 is based around Karen opening the hyperspace gate network it's wouldn't be unusual for the Beast to make an appearance. If they really wanted to make a kicker of the plot, we know Karan has disappeared and "The Anomaly" has started to wipe out the galaxy. If "The Anomaly" turns out to be the the Beast and it has subverted Karan we'd have a nice bookend where you have to defeat her in combat in the form of your old mothership.

But in true mary-sue fashion they'd probably pull some bullshit where Karan willingly sacrificed herself to the Beast so she could subvert it from within and allow your forces to take it out.
>>
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>Will this be good.
Pic related is the only answer you need to know
>>
>>1751658
so yes
>>
>>1749246
why is the mothership banana flying sideway?
>>
i am looking forward to it, as long as it *feels* like homeworld i'll be happy

>>1751612
you can put a beastslayer version of the kiith somtaaw emblem on your ships
>>
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>>1751677
It's okay.
>>
the demo crashed whenever I tried to start a game so my expectations are low lmao
>>
>>1749271
it was pretty bad yo
>>
>>1749246
will find out in a minute, downloading now
>>
>skybox with a galaxy in the background
oh for fucks sake
>>
damn this shit is good. a proper rts, loving it so far.
>>
>>1751677
I think you can flip it, no? Im fairly sure I saw somewhere
>>
You know it's a gearbox published game when you have to buy the ultra deluxe suck my dick edition to be able to change the colour of your fucking engine trails
>>
>>1751677
Are you people just blind, deaf and retarded? They have stated since its very first showcasing that you can rotate it - and guess what, you can!
>>
>>1752572
thats worse.
>>
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>>1752688
HW2 and its consequences have been a disaster for the homeworld series
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>>1749246
I highly doubt
>>
S A N D S A N D S I N N E R S
A
N
D
S

A
N
D

S
I
N
N
E
R
S
>>
>>1749246
>play Homeworld remastered
>have to excruciatingly test 21 combinations of formations and stances with all fighter options because the game refuses to let me know exactly how ship stats change
Well, at least now I know that interceptors aren't worth it compared to scouts and what are the best combinations for different situations.
>>
it wasn't worth the 21 year wait
>>
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"What would Karen S'jet be if Kharak didn't burn" shut the fuck up. The great threat is that a fleet commander got mad and found some progenitor tech?

>>1751644
Not the beast, but still technically correct
>>
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>>1752750
>What would Karen S'jet be if Kharak didn't burn
Is this bitch for real?
>>
>>1749246
It won't be able to recreate the Garden of Kadesh moment
>>
>"I'm the will of the universe incarnate!"
>Imogen hits her with a rly nigga stare
The incarnate queen is so pathetic holy crap why did they fuck up so bad.
>>
Watching some of the early-access footage, I'm really not a fan of the story so far. Unnecessary focus on individual characters, diversity checklist characters everywhere because fuck you, and of course the whole retcon bullshit.
>>
>>1752779
>why did they fuck up so bad.
New writers.
That's all really.
>>
Shit writing aside, how's the gameplay?
>>
>>1752785
Looks like it might be better the demo from the footage I have seen.
>>
>>1752571
dont be a nigger do it yourself
>>
>>1752690
2 was fine. If anything the story for 3 shows there was a perfectly viable off ramp to the s'jet prophecy shit of 2 and the incarnate could have been spun as some theocratic hyperspace dwellers bent on bringing it back after karan nopes out of it post makaan. Instead we get some random queen who had a melty her people didn't treat her as a chosen one.
>>
Why is the game so blurry bros
>>
Welp, they shoved it full of niggers and women.
>>
>>1752825
unreal engine and TAA
>>
>>1752863
Turning off TAA doesn't fix it. Is it really using Unreal Engine and not the homeworld engine?
>>
>>1752866
anon, the homeworld engine died with cataclysm 24 years ago, it was too advanced for modern zoomer devs
>>
As someone who played the demo extensively I will say the controls + general gameplay is much better from then so props to BBI for listening to the feedback.

The game however? I like it a lot, but it has some serious flaws too - primarily when it comes to the story and also the absolutely pathetic lack of 'variety' in enemy looks, voices etc.
>>
>Buried ships discovered on Kharak that carved out rectangular cavities when they hyperspaced under the surface
>Centuries later, pirate carrier hyperspaces into asteroid and carves a rectangular cavity
Imogen: "DATS IMBOSSIBULZ!!!!11"
>>
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>>1752419
Rotating the image unironically makes for better box art:
>>
>>1753001
Vertical carrier will always be the best
>>
>>1751644
>But in true mary-sue fashion they'd probably pull some bullshit where Karan willingly sacrificed herself to the Beast so she could subvert it from within and allow your forces to take it out.
Wasn't it already leaked that Karen comes back to save the day at the end of the game and all you do is support her and follow her orders while she does all the fun stuff.
>Gather those resources for me
>Take out those scouts for me
>Protect me from that fleet
>Now watch me use my mary-sue-canoon on supa-sajewk to destroy the anemone once and for all
>No you can't have this ship, not even for the final mission because you're not woke enough, and if you were woke enough you wouldn't want it because 'female empowerment'
>>
>>1752877
It's crazy how basic the unit designs look, they look like a bunch of polytopes. Even the first game wasn't this blocky looking and back then the artists had hundreds of polygons to work with. And if the demo's anything to go by the performance is going to be atrocious - the game does look pretty but the graphics look like the game came out 3-4 years after HW2 not 20 fucking years later.
>>
>>1749246
Wtf the reviews say there's no subsystems?
>>
Came into this thread just now because fleet command gave early access.
So from what I'm getting so far is this a repeat of 2? Ok gameplay mixed with a less then subpar story?
Do I buy right now or wait a year for it to go on sale?
>>
>>1753072
yeah, good gameplay w/ a subpar story is about right. I'd add that the graphics are pretty good and the terrain adds alot to the game IMO, but I'd hold off on buying it if you're interested in multiplayer skirmish or super invested in the story
>>
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Lol
>>
>>1750862
>solidarity bad
No wonder union membership rates are going down the drain.
>>
>>1753072
I'd say 2's story was far better. Despite the retconning I cared about the story and enjoyed the cool beats it provided. I just don't care about 3 because the coolest thing that happens is right at the start. Everything just feels like a letdown after. 2 at least started low and ramped up all the way to bring sajuuk to bear.
>>
>>1752986
You can see this in real life. Something that happened long ago gets forgotten for the orthodoxy of the modern then everyone is surprised when someone successfully duplicates it.
If I had more faith in blackbird's writers I'd even say it was a jab at how the cult of s'jet took over and everyone forgot history pre hiigara.
>>
>>1753051
Only in the campaign, which are progressively unlocked.
>>
>>1749246
finally the end of gookclicking
>>
>>1750862
bluecollar people are scumbags, no one wants to hear your dishonest praise of wagie slave labour lying leftist.
>>
>>1749246
>Will this be good.
I doubt it, BBI have publicly complained about the lack of pre-orders following the release of the demo on multiple occasions.

They've laid off half their development team and they're begging people to buy the game based upon a promise of fixing it after release. That's a grim sign.
>>
>>1752869
>The souce code has been lost...
Honestly it's kinda disheartening on how the game industry are so lax in backing up and logging shit that losing critical data are a common practice. This is how we lose progenitor tech.
>>
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>>1753264
>>
>>1753411
I don't know it looks like mass effect shit.
>>
>>1753072
The story is far, far worse than 2.
>>
>>1753421
The crazy part about the story is it starts telegraphing one cliched direction then somehow makes that direction more interesting than what they actually did.
>karen is missing
>nameless hyperspace antagonists appear following some queen
Gee I wonder who this queen is.
>it's actually just some rando from some other civilization
>realize when you find karen's mothership this game is literally just deserts of kharak in space but lacking any interesting antagonists.
>>
>>1753424
>telegraphing one cliched direction then somehow makes that direction more interesting than what they actually did
It's either unintelligent writers who thought they would be breaking from the mold by doing a red-herring, and/or the game switched direction suddenly in development. I'm leaning on the latter than the former (i.e. afraid that it would upset fans, they wanted a room for a potential sequel/dlc, etc.), but I can see both happening simultaneously in the present state of media.
>>
>>1753451
It's a shame because painting karen as the bad guy in 3 would provide a foundation to break the game out of the s'jet wank.
>>
>>1753051
>>1753337
wait, i also saw a review saying that there's no subsystem targeting. is this for real? basically means no expanse mod where you can use your rail gun to snipe enemy reactor and board with marines
>>
>>1753355
It's actually Homeworld: The Gookclickening, they added short cooldown abilities to ships so now you have to micromanage them
>>
>>1753520
>It's actually Homeworld: The Gookclickening, they added short cooldown abilities to ships so now you have to micromanage them
What's worse is they're not even interesting abilities, it's banal shit like "+10% damage for 5 seconds".

Where's my ability to fire an EMP pulse, Launch a Missile, Combine in to a larger vessel, etc.
>>
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Tactical and Mothership have the worst fucking voices in 3.
>>
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This is me cancelling the transaction.
>>
>>1753626
I don't blame you. The game looks like it has grease smeared across the screen no matter what settings you use and change. The acting is terrible, the voice actors chosen lack gravitas, the cutscenes are mediocre, the mothership is horizontal, the graphics look worse than the original game and remaster, etc. I'm finding it hard to even finish the campaign because I just don't care anymore.
>>
Is there multiplayer?
>>
>>1753650
Yes. There's also some war games mode that I think is also multiplayer but I haven't tried either of them. I did see some regular skirmish mode though.
>>
>>1752572
>are you people retarded? how have you failed to consoom as much marketing material as me???
well gee i'm sorry anon but i don't think there's any need to be rude
>>
>>1752572
I'm going to try this now and if it isn't possible I'm going to scream.
>>
>>1749246
>>1749246
>>1751677
Flipping the Mothership is possible! This button doesn't exist in the first several campaign missions which is probably going to cause screaming. I went into a skirmish vs AI to screenshot it.
>>
>>1753684
>This button doesn't exist in the first several campaign missions
as part of the story? do they need to journey beyond the vlaykr frontier into the graveyard of khar groba and get the mothership rotation module from the wreck of the great perturbator?
>>
>>1753626
Fucking hell. This is awful.
>>
>>1753692
Yeah, I meant in the campaign. Considering there's giant asteroids and floating debris etc, maybe there's a reason you have to rotate it for a certain mission. In the tutorial you send strikecraft through an asteroids that has a slotted tunnel. Actually, that same asteroid or similar one is behind the mothership in >>1753684
Have another stepmothership
>>1753626
Okay, I haven't gotten to that part in the story yet but the art style of the character, background, subtitles, and everything else look right. Fuck.
>>
>>1753545
>What's worse is they're not even interesting abilities, it's banal shit like "+10% damage for 5 seconds".
I'm considering skipping this just because of this point only.
>>
>>1753704
It's insignificant in single player. But you know multiplayer is going to be sweaty as fuck because of this.
>>
no
>>
>>1753697
>Mothership:Sleepy
>>
>muh gooclick
Shitters are fucking insufferable.
>>
>>1753724
It's the player's name.
>>
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>>1753626
>>
>third or 4th cutscene
Someone on their team played too much destiny 2 get these teleporting black pyramids out of here
>>
>>1749246
denuvo

even if it's good, I'm not buying it
>>
>>1753049
They lost me with humongous backgrounds. It ruins all scale for me.
>>
>>1753626
https://www.youtube.com/watch?v=d7DoykaxUYw
>>
>>1753626
I'm still laughing at this
>>
>>1753626
What did they mean with this?
>>
>>1753814
That was actually one of the main selling points since the whole fandom was wanking to the unrealized dust wars concept with megaliths and shit.
>>
Having played and completed the campaign. It's alright, a little too short.
The story is average, I miss the painted cutscenes and don't like how this is about individuals rather than the fleet. The megastructures in every mission look stupid make your fleet feel small and pathetic.
The closed in maps and distances make it more frantic and fast. The micro can quickly end up intense but for most encounters you can select all mil units, attack order all enemies and just win.
I hate how they keep taking away your control to show a cutscene mid-mission.

There's a lot to complain about and it doesn't have the homeworld feel for me but I can't deny that I enjoyed playing through it and even enjoyed the wargames multiplayer mode. Not worth full price.
>>
>>1754285
I would argue the fleet was always intended to feel small and pathetic. Megastructures up front just don't give the same feeling of insignificance as huge hulking masses in the distance because any megastructure will itself feel small and insignificant compared to the backdrops of the other games.
>>
What's with all the HW3 posting all of a sudden?
Did it drop? You bought?
>>
>>1754380
Early access for the ones who preordered.
Lets say there is going to be a lot of refunds.
>>
>>1753626
ayo gibs me dat core and you be my bottom bitch
>>
>>1754285
>In mission cutscenes in an RTS
What the fuck were they thinking?
>>
>>1754285
pretty good summary although personally I like the megastructures but i wish there was one or two open maps.
>>
>>1754380
The game came out several days ago for fig backers or people that paid for the big pack on Steam. I think the fig price was the normal game price but paid years ago.
>>
>>1752700
Yep I was right its terrible
>>
>>1753858
Kek
>>
>>1754368
>Muh karos graveyard
>>
>>1753858
lmao
>>
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>played the firsst homeworld when it came out
>one of my top games ever, easily in top 5
>even now replay one of the games in the series every now and again
>they still have this amazing spark
>see this thread
i'm afraid to play this game. i don't want to ruin homeworld for myself
>>
>>1754562
That's what happened to me.
>>
>>1753692
>do they need to journey beyond the vlaykr frontier into the graveyard of khar groba and get the mothership rotation module from the wreck of the great perturbator?
i exhaled more vigorously, thanks
>>
>>1754562
Honestly the game doesn't feel like homeworld. Yes the names are there and the music is there but all the themes aren't and it feels like destiny or some shit rather than some mystic space bedouin quest.
>>
>>1754815
I'm glad I wasn't the only one to think it felt like Destiny. Especially the weird cutscenes.
>>
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>>1754815
>rather than some mystic space bedouin quest.
But that's where it all went wrong, HW2 started hamfisting excessive mystic themes with muh prophecy, muh end times, muh sajuuk bullshit. Before that it was a story of desperate exiles and mysticism came from history being so ancient that it became a mystery. Cata took an even more grounded approach with thrifty space miners and then HW2 barges in and you have
>OOOH MANAMANANA EEEEEHH MANANANA
chanting in background while Karan talks like she's doped up on sheesha.
Space witches is just a natural consequence of this direction.
>>
>>1754827
>New factions as paid DLV
Oh boy
>>
>>1754827
I hate it when corpos get their hands on small franchises
>>
Someone actually thought xel'naga kerrigan was a good story worth emulating
>>
>>1754853
>>1754855
Didn't they do this with Deserts of Kharak too?
>>
>>1754840
>>OOOH MANAMANANA EEEEEHH MANANANA
hw2 did some things wrong, but don't you fucking dare disrespect space bedouin chanting, that shit was kino
>>
>>1754892
No, Kharak was solid
>>
>>1754965
I thought 'meh' to the remasters and DoK, and loved Shipbreaker when it was in alpha. Amazing how so many franchises and companies can go to shit in such a short space of time, but even more amazing is that it can be seemingly any of them, at any time, for no reason.
>pls /pol/ no 'jews', 'blackrock' or 'dei'
>>
>>1755025
The publishers will still blame the coof. Anything but the publishers themselves.
>>
>>1754856
The S'jets being space Moses was a thing since HW1 though
>>
>>1754892
>>1754965
They did, the Soban and Khaaneph fleet packs were added after launch as multiplayer/skirmish DLC.
>>
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>>1751660
>so yes
OH NO NO NO NO NO NO NO NO
What say you now anon? are you enjoying your slop, is imogen hapsburg bogdanoff S'jet and fleet blobbing your idea of a good game?
>he trusted the shitbox merchants and believed in their devhell disasterpiece
>>
>>1754827
A finished game would have been a better idea
>>
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>>1753858
dead
>>
>>1755271
It's kind of why 3 is such a letdown
In 1 you had karen leading what was left of the kushan people through the wilderness to their new home.
In 2 this event was being mythologized complete with makaan and the bentusi pushing the s'jet into a godly messiah role. 3 should have been about the aftermath of Karen trying to reconcile the real events with an unwanted mythos that almost led to the destruction of her people after the taiidan nearly snuffed them out originally. It very well could have gone that way with her being missing at the start.
>>
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Where the fuck are the painterly cinematics? What the fuck are these cutscenes?
They clearly have painterly cutscenes in the early trailers:
https://www.youtube.com/watch?v=pacXW5eZb9w
>>
>>1755527
Most likely result of focus groups being confused by 2D "archaic" cinematics and asking them to be made more like modern marvel movies
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just saw this clip on /v/, is this actually in game lmao?
>>
>>1755528
Nah.
It's 100% a shift in management around the same time shipbreakers went to shit.
>>
>>1755549
Every time I see this clip, I just laugh. The weird close-ups and giantesses that grow from their normal form. I'm not even mad.
>>
>>1755549
Yes
>>
>>1755527
she look cute here
>>
why is the bad guy a giant DEI bitch
>>
I don't want to keep thinking about Destiny when I look at these but I can't stop. Everything about the choices made in HW3 is confusing. The last game that hit like this was ME3, and that game was 90% fine, 9% bad, and 1% a black hole of shit.
>>
If you think ME3 was fine then you deserve games like Homeworld 3.
>>
>>1755578
This except he doesn't deserve it because it means everyone else is inflicted with it.
>>
>>1755578
Yes, outside of kai lame, day 1 dlc, and the ending it was fine. Not good, just fine.
>>
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spaceships?
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>>1755566
>90% fine, 9% bad, and 1% a black hole of shit.
yeah, this is exactly how i feel about hw3. idk what they were thinking, they've missed an open goal
>>
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>>1755549
MAGIC WAND, MAKE MY MONSTER GROOOOWWW!
>>
>>1755598
LOL
>>
>>1755597
Much like the fight in ME3 between the writer that loved kai lame and the one that hated him, HW3 feels like a game made by three different teams, one of which was let go after the trailer dropped and the other two which were at each others throats.
>>
>>1755563
>>1755590
For a woke DEI game, there's a surprising amount of booba on display. Which is fine by itself, but not a good stylistic choice for Homeworld.
>>
I want to play Homeworld Remastered for the first time.
Should I use the Players Patch for it?
>>
>>1755528
dude she’s like snoke in the force awakens!
>>
>>1754827
So if you care about campaign only and don't want stupid challenges or MP, you don't need the DLCs, correct?
>>
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>>1754827
>Faction Emblem
But why? What is to stop someone from just making their own .tga file with same image?
You can still make custom emblems right.... right?
>>
>>1755590
the symbolism of mothership/mothers is obvious but they let the feminin get out of control and now it’s an interracial lesbian love story, same kinda thing happened to cortana in halo and borg in star trek, starcraft terran has a similar female coded AI narrator but it didn’t get this bad, feminists can’t help themselves with characters like this

so you go from a hiigaran scientist that merged with a ship computer to accelerate the construction, to now all motherships have a queen inside that get magic powers and immortality when they collect enough infinity cores, it’s bad fanfiction
>>
>>1755749
>belkan witchcraft
>>
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>>1755761
She self inserted
>>
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>>1755761
>>1755806
>>
>>1755550
thank GOD I'm not the only one that noticed this
I've had multiple people tell me that shipbreakers didn't change much from EA to 1.0 but I feel like you have to actually blind not to have noticed
>>
I can't say I was expecting much, and yet this thing somehow manages to be disappointing anyway. It's genuinely disheartening.
>>
>>1755549
>the writer's barely-disguised fetish
>>
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>>1755549
Holy fucking shit. I assumed this was some lousy Netflix cartoon. How can you miss the mark this badly?
>>
>>1755637
Absolutely, it fixes most of the problems with the remaster. The game is not unplayable without it, but the patch makes it way better.
>>
>>1755951
Thanks, installing now.
>>
>>1749246
Is it just me, or is every Hiigaran unit hilariously weak? I just watched a Battlecruiser duke it out with an enemy assault frigate and the BC barely had an advantage. In HW2, BCs would melt anything.
>>
>>1755549
This is what women think being "powerful" means. Not actually doing something, but if you imagine yourself ten feet tall then you win.
>>
post fucking screenshots cunts. and tell me about the soundtrack
>>
I find it interesting that a lot of gameplay videos currently out seem to have been financed by gearbox. It's either just the ad hashtag in the title, or they outright mention the video being sponsored in the comments or in the description. It almost looks like a preemptive form of damage control.
>>
>>1755975
Why do you have trouble with symbolism? Imogen is new and inexperienced, the queen believes she is powerful, and then imogen levels the playing field in the queen's house. It's bad purely because of how basic and amateurish it is, there's no need to attach extra incel baggage to it.
>>
>>1756062
Okay tranny, no matter how much you cope here the danger hair won't lick your axe wound.
>>
>>1756062
>incel baggage
No, it's the primary difference between men and women. Women value social capital, so if they intimidate someone in an interaction that means they win. The problem is this doesn't translate well in a game about spaceships.
>>
>>1756063
Projection isn't a good look
>>
>>1756067
Everyone values social capital. It's incel baggage because you're pretending like it's some unique thing to women, also like the cutscenes are something more than incredibly sloppy symbolism.
>>
>>1756079
No, men value action and will have retarded scenes in different context.
>men
>snaps his fingers and a thousand ships explode, thus resolving the conflict
>women
>leans forward and frowns heavily, making the other person back down, thus resolving the conflict
It's the same bad writing, the genders have different preferences.
>>
>>1756081
>snaps his fingers and a thousand ships explode, thus resolving the conflict
So you're revealing that your understanding of this is marvel capeshit level.
>>
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>>1749246
>Game is already performing worse than Starfield
It's Joever. Hopefully Sins of a Solar Empire 2 does better.
>>
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>>1755807
>>
>>1756136
I mean even if it was as good as 1/Cata it probably wouldn't have a peak player count as high as any new Bethesda release flop or not let alone most AAA ARPGs since RTS games as a genre are just that much less popular and space RTS games are niche within a niche.
>>
>>1755590
>how will this sell spaceships?
>>
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>>1756099
>he ACTUALLY thinks the *finger snaps - thing explodes/happens* trope originated from thanos snapping his fingers
OH MY GOD i haven't laughed at 4chin this hard in weeks. thanks anon
>>
>>1756271
No, but I wouldn't use an example that presently exists in pop culture as a specific thing if my intent is not to draw an allusion to it because it leaves you open to easy attacks like this.
It's ok though, you realize you got shown up and are coping, I understand.
>>
>>1756274
i'm not him and i think you're the one coping
what is this sentence if not PURE cope
> I wouldn't use an example that presently exists in pop culture as a specific thing if my intent is not to draw an allusion to it because it leaves you open to easy attacks like this
>>
>>1756275
You're doing a great job proving that men don't care about social capital by the way.
>>
>>1756278
and you're NOT doing a great job at coping, thanos nigga
cya fag
>>
>>1756280
>Realizes he got trapped
>Pussed out like a bitch
byyyyyyeeeeee
>>
Okay so the question is, can the game be fixed?

Some things are going to be harder than others.
-pirate the game: that would get rid of both the EULA and the Denuvo issues
-mod out all the cutscenes that has a person in them: would fix most of the story. also
-mod out the mothership lines, possibly replace them OG mothership lines.
-mod in hotkeys, attack move, etc: I'm not a modder, I don't know how difficult this would be. I assume that putting in ballistics is actually impossible.
-map makers fixing them maps by making them larger, more vertical, spreading the objects further apart
-rebalancing the ships, changing armour and damage values to change the pace of play
-physically rescaling ships to make the small ships smaller and the large ships larger

What else needs to be added to this list?
What could we potentially see modded in in a few weeks, and what are we likely never to see fixed?
>>
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>>1757021
Two rounds of layoffs and 3 DLC's year one to add what should have been in the title to begin with.

It's dead Jim.
>>
>>1757021
new culture war just dropped, time to memoryhole this game's existence
>>
>>1757021
The hardest ones would probably be mechanical stuff like ballistics, attack move, unfucking fighters etc.
Easiest would be stuff like scale and speeds since its just number tweaking, might even be able to do it in CE.
>>
>sample on youtube gamwplay vids
>majority of the players never use Sensors Manager nor the Follow Camera Mode, and keeps NLIPS on
holy normies
>>
>>1757211
To be fair, you don't even have to use the sensors manager in HW3 because of how easy the game is.
>>
>>1757021
Wait, are you telling me this rts doesn't have hotkeys and attack move? What the hell.
>>
>>1757438
There's hotkeys.
>>
>>1757021
>-physically rescaling ships to make the small ships smaller and the large ships larger
Or set NLIPS off by default.
>>
If they wanted to do a story with actual character and personal drama why didn't they just make Deserts 2?
Why homeworld 3? Where even Cataclysm, the most "personal" game, still didn't give anybody a face, it was just impassioned voices in the void.
Just baffles me man.
>>
>>1757483
>If they wanted to do a story with actual character and personal drama why didn't they just make Deserts 2?
Actual character and personal drama might take of better if they did a prequel instead, particularly the time before they got exiled into the desert planet.
>>
>Make a setting with multiple clans and space empires
>Literally the only game that doesn't revolve around S'jet vagina is Cataclysm
Fucking hell
>>
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Also what happened to this ship? Did they finally brought it to Bear?
>>
Why do people not like this game?
>>
>>1757617
It's bad. Read this thread or >>>/v/676322760 or >>1753498
>>
>>1757632
>linking to fucking /v/
Get the fuck out of here.
>>
>>1757649
That thread is fine you drooling retard
>>
>>1757655
>thread bitches about WOMEN and BROWN PEOPLE more than anything
>Its totally cool, bro!
>>
>>1757659
The other /vst/ thread does the same thing.
>>
>>1757688
Doesnt mean its acceptable.
>>
>>1757438
>hotkeys
There's hotkeys, they're just not rebindable. Sucks if you don't use a qwerty keyboard.
>attack move
There's move-and-attack orders, but no combat maneuvers.
So for example if you tell an ion frigate to attackmove it'll stop shooting, turn, move to its destination, turn back to the target and resume shooting.
In every other HW game, that ion frigate would have moved there while also continuously keeping its direction towards its target and kept firing the entire time.
>>
>>1757869
unless I am mistaken I swear i got an ion frigate to have the behavior you just mentioned, moving while attacking and keeping its direction towards a target
>>
So the enemy is just a discount beast without the body horror and with bad human CGI face?
>>
>>1757878
>without the body horror
>>
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>>1755817
>>1755550
>>1755528
>>1755817
>shipbreakers
>>
>>1757878
It's not even that, it's Discount Makaan with his prophecy brainrot replaced with bargain bin narcissism.
>>
>>1749248
Fpbp
>>1749536
All true
>>
>>1749685
Last time was crossfire legion, lest you forget.
>>
>>1754380
>He bought?
>>
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>>1752572
>>1753684
>>1753692
i see
>>
>>1753520
The interceptor one and bomber cloak are unforgivable.
>>
>>1754285
>The story is average
What is your average? This shit is extremely below """average""" . It's even worse than grey goo which was magnitudes worse than any real RTS (C&C, SC, DoW, whatever), by far the worst homeworld story and I'm one of those people who thought 2 had a muchbworse story than 1
>>
>>1754827
I bet they won't get past July.
>>
>>1758101
But.... The.... The.... giantesses
>>
>>1758101
>sc
>real rts
lmao
>>
>>1758101
it just seems like a slightly worse DoK which was about Grey Goo tier
>>
>>1758118
It wasn't even real giantess, just hyperspace paranoia
Actually, why is even the reason they can talk in dreams anyway? The Taiidan Emperor did it in 1 once iirc
>>
>>1758101
I haven't heard anyone mention Grey Goo in years. Why did you make that specific example?
>>
>>1757483
Whatever consulting group they hired said that they needed real faces so people could "connect" with the characters or some horseshit. The people making these decisions sure as fuck didn't play and enjoy homeworld.
>>
>>1758086
The bomber cloak doesn't even work in 90% of cases as well.
>>
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>>1755527
>plan to explore

Here is where they went wrong at least with everything not related to gameplay.

Why? Why do we need to 'explore' quote unquote the people? Maybe giving glimpses in the original games is what made the setting more atmospheric and intriguing? Since its an RTS where the focus is on the ships that sounds like a good way to do it so why in the name of God above did they decide they needed to change such a fundamental part of what gave Homeworld its own unique style of storytelling?

I'm a big fan of the classic Homeworld mainly because I was a big fan of the Terran Trade Authority books whose art may have been an influence for the original Homeworld team. Those books really fired up my imagination and created a mysterious and intriguing universe focused on futuristic starships. It didn't need a marvel cinematic movie to demonstrate that.
>>1758242
>consulting group

ie retards who knew nothing about the source material and were being paid for stupid opinions based on what they thought would sell
>>
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In the defence mission I just put the turrets right next to the mothership so I could actually see what going on instead having the view blocked by megastructures from every angle.
>>
>>1752750
>what would Adolf Hitler be if not for the german loss in WW1
bros??? What the fuck? I thought this game is woke why is it glorifying nazism all of a sudden
>>
>>1758017
>Agloss DEI
>>
>>1758451
It's more like:
>Who would Martin Luther King be if not for slavery
If you think about it the Queen was inferring that the attack on Kharak was a good thing. We already know how she feels on slavery so we don't need to go there.
>>
>>1755528
This, 100%. They changed the aesthetic. Even the trailer had the original hand-drawn style. This bait-and-switch CG garbage is genuinely goyslop demanded by some blimpy coastie DEI company.
>>
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>>1755590
When you let radfems touch your award-winning franchise
>>
>>1757609
Yes and the bear ate it, it is gone.
>>
>>1758404
>all these new unintelligible polygon designations for various spacecraft when actual spacecraft variety jut got slashed and gutted
JUST
FUCK
MY
GAMEPLAY
UP
>>
>>1758128
>why is even the reason they can talk in dreams anyway?
I also don't get this bullshit. HW1 and 2, during inter-missions (Hyperspace), Karan is fully awake and most of the time part of the narrative exposition for mission briefings.

>The Taiidan Emperor did it in 1 once iirc
Makes some sense given that the exiles were in relatively close proximity already.
>>
>>1749246
We was kangs in space.

No thanks. I can get my bike stolen anytime, why would i voluntarily give them money?
>>
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>>1759365
I have no idea why they felt the need to change the polygons of all things. Even DoK used the same shapes for the same (land)ship classes. It's a HW3 thing I guess - taking something that worked fine and making it worse for no apparent reason.
>>
>>1757659
There's nothing wrong with critiquing women and brown people
>>
>>1758404
I should have done that. God that mission fucking sucked.
>>
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>>1759424
Nobody in charge of decisions on HW3 actually played the original games or even the remasters/DoK
>>
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Obligatory settings
>>
>>1761040
Anon that's the older, janky version. Use this one >>1760706
>>
>>1758103
if they do will you apologize to me?
>>
>>1761023
I feel absolutely nothing
>>
>>1761023
Crashing a rts legend's legacy with no survivors.
>>
>>1761023
The fuck is that?
>>
>>1761023
here's the yuri nobody asked for
>>
>>1761111
The bald man doesn't look like Yuri from Red Alert
>>
>>1761083
Anon you didn't work on their dev team
>>
>>1749608
I don't give a fuck about workers rights, I just want to play video games. Fuck off.
>>
>>1761023
I thought the lesbian girl bossing gang at the end was a joke wtf.
>>
>>1749608
>le workers
wage slavery is for chumps
>>
>>1754285
>the story is average
Have peoples standards dropped this low?
Fucking hell.
The only good thing I can say about it is that it looks really nice but that's about it.
I'm extremely sad. Deserts of Kharak was 50x better than this.
>>
>>1761023
holy shit
I hate video games. Why does everything I like turn to shit?
>>
So is the campaign goof?
>>
>>1761221
>Have peoples standards dropped this low?
Yes. People watch bad movies, get used to trash AAA game stories, and space fans in general are sometimes cucks. It doesn't help that the last couple decades the "any criticism is bad blahblah the dev is working hard where's your game etc" shit is spouted everywhere.
>>1761253
It's goofy but not in a good way.
>>
>>1753731
>>1753626
fucking christ , lets just go back to drawings like the first game to do story cutscenes ok ?
>>
>>1761023
Bowling animation
>>
>>1761580
I'm too lazy to photoshop their heads onto bowling pins.
>>
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>>1758017
>>
>>1761221
DoK is the same crappy strong woman biography
>>
>>1761630
How do you feel about HW1?
>>
>>1761630
And yet it was still better than this slop, thats the point I was making
>>
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WTF is this? How it can even exist?
>>
>HW1 final mission takes place in low-planet orbit of your HOME WORLD
>HW2 final mission takes place in low-planet orbit of your HOME WORLD
>HW3 final mission DOES NOT take place in low-planet orbit of your HOME WORLD
And they expect people would just believe HW3 is a HOMEWORLD game?
>>
>>1761751
>HIigara
>Kushan homeworld
Is rightful Taiidan clay
>>
>>1761023
Spaceships?
>>
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>>1762331
As it turns out, the real spaceships were inside them all along.
>>
>dating sim with spaceship girls
I will now buy your game.
>>
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>>1757869
>There's hotkeys, they're just not rebindable. Sucks if you don't use a qwerty keyboard.
what the fuck? AGAIN? like in DoK? what's wrong with RTS devs sometimes
>>
>>1762924
>What's wrong with RTS devs sometimes
It's not just RTS devs... Do you guys not have phones?
>>
>>1762928
>Homeworld Mobile
I wonder if it actually is better than 3. I imagine it's total trash though.
>>
>>1762928
https://store.steampowered.com/app/2949240/Homeworld_Vast_Reaches/
>40
>>
>>1762933
Different developer, the classic ship models, this might actually turn out tolerable.
>>
>>1762933
>>1762944
what are you talking about, this looks like horseshit. They're mixing HW1 and HW2 models, some of them look like they've been modelled by a 12 year old. The effects dont match the originals and look worse. Looks like a shameful cashgrab and makes HW mobile look like AAA
>>
>>1762933
Watch the trailer carefully... they select one ship and it has 4 different special attacks/abilities each with their own individual cooldowns and duration. That doesn't fill me with confidence.
>>
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>>1762593
Like Kancolle but in space.
>>
>>1762933
>Set between the events of Homeworld 1 and Homeworld 2, you take on the role of Tyrra Soban, a new Fleet Command. Guiding you is Karan S’jet, the legendary hero of Homeworld War, as the original Kushan Mothership is pulled from retirement to serve as the flagship of a new fleet. Together Tyrra and Karan face a new threat, the Radaa, duplicitous interstellar traders who want to obtain your hyperspace core and don’t care if they destroy your Homeworld to get it.
Ugh.
>>
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>>1762957
>>
>>1762957
That actually looks disgusting. If I had the art skills I would make this less ugly.
>>
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>>1762966
>>
>>1762966
>>1762979
>Vagyr are catgirls

Damn. The wrong side won.
>>
>>1762956
Why does every fucking game keep turning things into abilities to click instead of just having unique units with unique or cool weapons types that either have different firing rates or cool downs or something.
>>
>>1763092
Normalfags hate having to learn what different kinds of units do.
>>
>>1763110
I like how Homeworld 1 introduced me to Ion Cannon Frigates, by completely melting my fleet with several of them.
>>
>>1763110
I think it's more that normalfags like the "engagement" of clicking unit abilities.
>>
>>1763092
Because other RTS games are doing it and modern devs are incapable of any kind of creative thought.
>>
Got a little farther in this game, and I have complaints beyond denuvo and ywnbaw.

The new camera is bizarre. To navigate around the map, you really have to fly it around like a spaceship or keep tapping the elevation keys to keep it at a constant height? Classic camera is better but I still sometimes come out of sensors manager at some ridiculous elevation for some reason.

There doesn't seem to be any real visual indication you have a unit selected? Besides the little portraits at the bottom left, but a lot of the units look very samey there. I can turn on the old style "you see the health bars of whatever you selected, but surely they could do little green boxes or whatever? Also if I use a units power and then select more or the same unit and try to use the power again, I have no idea if it works for the rest or not. They're really lame so far anyway. I grabbed some barrage frigates and they most don't seem to do anything at all 90% of the time but then they will occasionally just obliterate an entire pile of fighters. Also, when zoomed out the game puts numbers next to your units, which aren't the unit group numbers but instead seems to represent how many adjacent identical units the game automatically grouped into one map icon? Confusing. Also it's hard to get things to move around where you want sometimes because the maps are full of structures and if you wan to move In open space you have to look around for a gap in the structure so you can bring up the movement circle. Probably there's a hotkey, I dunno.

Ship movement feels weird. I don't like that the incarnate's whole aesthetic is just the progenitor aesthetic. Get your own damn look. Yes, most of their units look better than the hiigaran ones, but they should at least have their own color scheme. Game has the same "the factions are 90% reskins of each other with like 3 distinct units each" thing as every other game in the series aside from cataclysm.
>>
>>1764374
>The new camera is bizarre.
Yes, I've noticed it being really odd. You can also play without the sensor manager which is odd.
>I have no idea if it works for the rest or not. They're really lame so far anyway.
Yup!
>I grabbed some barrage frigates and they most don't seem to do anything at all 90% of the time but then they will occasionally just obliterate an entire pile of fighters.
I've noticed the same where it feels like my ships aren't even shooting or something and then bam they melt something.
>Ship movement feels weird.
It's bad and doesn't look like HW1 at all.
>Get your own damn look.
Yeeeeeaaaaaaaah.
>>
Also besides the whole rest of the story, it bugs me that in the intro, Imogen mentions that she designed the synthetic cores. Maybe the manual clarifies that but these are giant warehouse sized machines chock full of space magic and tubes and wires shit we're talking about. Several galactic empires have had their hands on these things for millenia without cracking their secrets.

Its just not credibly a one person effort. Like "I was the lead scientist on the synthetic core project" I could buy, but like this shit is way out tone.

Its a little thing but like I remeber in the intro to the first game they're all "whole new industries were created to facilitate the construction of the mothership and scaffold", and in this one they got some super genius figuring universe changing shit out solo like iron man?

Maybe the manual explains? I didn't initially realize this one even had one, since gearbox had the fucking Semitism to charge for the manual for DoK lmao
>>
>>1764439
>Open wiki
>At the age of 12 she was the youngest student in history to graduate with full accolades from the S’jet Science Academy. Her entry paper on “Simulated Hyperspace Environments” is now required reading for any student entering the field.
>When she was 16, she earned her teaching privileges in Physics, Hyperspace Dynamics and Computational Abstracts as well as Advisor status in Chemistry, Biology and Theoretical Mathematics. Two years later at the age of 18, she joined the military/research called Project Akkad to replicate the Three Hyperspace Cores lost aboard the Khar-Sajuuk. By 21, she was leading her own team. And now, at 25 she have succeeded in creating stable, functioning cores and are less than 2 years away from the first test launch of the Khar-Kushan.
Holy fucking shit, can they felate this character even more?
>>
>every random ship has a named captain
>the ships don't have names
>you can't rename the captains
>you can't name the ships
a perfect microcosm of how BBI missed the point
>>
>>1764374
a lot of my complaints about the controls and UI were resolved by tinkering with the settings. homeworld 2 style orbit camera, health bars for selected units, always show individual unit icons etc. once i fucked with it a bit i went from fumbling with the controls to handling it naturally
>>
>>1764450
>no hull numbers on the frigates
>no kill bands on the destroyers
>every carrier uses the same skin
>>
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>>1761023
>Women kills billions by teleporting wreckages and in one instance a moon over planets
>"Oh it's alright. You were just in a bad mood. Let's go to space heaven now!"
>>
>>1764446
marvel tier 12 phd girlboss
>>
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>>1764446
I guess that's exactly what I expected, but it's still awful.
>>
>>1764446
Isn't she the self-insert of the writer? Very pathetic.
>>
>>1762905
justice
>>
>>1764439
>>1764446
I just realize
What's the point of saying she is leading her own team if later is still "She made everything herself anyway"?
>>
>>1764533
This lore video will explain everything
https://www.youtube.com/watch?v=Tbpk3pYrACs
>>
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>>1761040
>>
>>1763055
well the hiigarans were the bad guys of history
in a better world homeworld 3 would be about you chimping out and would end with hiigara getting glassed and you getting exiled to kharak 2, now without a homeworld to return to
>>
>>1764563
Talking about wasted plot
I explicitly remember in Homeworld 1 there was a Galactic Council and it was a plot point for the Kushan legitimacy to regain Hiigara as their homeworld
What the fuck happened to it? Can't have other races being relevant?
>>
>>1764446
I thought you were parodying the sonic coldsteel OC meme after the first sentence, lmao
>>
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>>1764563
>hiigarans chimp out and nook someone for little/no reason
>mothership fleet is fully on board so it's not some gay love the people hate the goverment bullshit
>opening mission could even be you dropping bombs
>everyone else gets flashbacks to the OG hiigarans raping the galaxy and start a genocide war 2 this time it's personal
>especially your former allies send everything they've got
>it's not a complete extermination war at the start but the hiigarans always overreact and respond with excessive force which turns everyone against you
>initial easy missions of you assfucking everyone turn into a string of pyrrhic victories
>eventually there's just too many enemies howling for total kushan death
>mothership fleet decides to gamble on completely cutting ties with the rest of hiigaran civilisation, grabbing a bunch of refugees on ice and running away
>to prove your race traitor status you have to do a wagner march and cut through a bunch of hiigaran fleets
>cool 3-way missions of mothership fleet vs hiigaran loyalists vs anti hiigaran alliance
>the allies don't trust you but won't fight you if you don't get too close
>climax is you destroying the home fleet to protect the allies as they glass hiigara
>then you fuck off to the magellanics or andromeda or something
yeah it sounds contrived as shit but an actual author could probably make something kinda like that work
>>
>>1764737
this is dumb, why not just
>hiigarans achieve victory over the taiidan, the vaygr, acquire three cores, bring sajuuk to bear
>the hiigarans have become a threat again
>you now have to fight a galaxy united against you and defend your... homeworld 3
nope, space niggers.
>>
>>1764748
Even better:
>Hiigaran 'rebels' deploy planet killers on seveal populated Taiidan/Turanic worlds simultaniously in a misguided act of revenge for Karak.
>Taiidan/Turanic forces muster a response
>Fleet Intel discovers the execution order came from onboard the mothership.
>Taiidan are out for blood and winning
>Threaten to wipe out the Hiigarans once and for all unless they turn over Karen and her ship
>She submits, Karen's corpse is put on display and publicly defiled
>Remaining Kiths start a civil war in the resulting power vaccum
>While the Kith rage war on each other the Taiidan 'liberate' their outer worlds
>Before they can unify the Hiigarans are 'quarantined' to Karak by hyperspace inhibitors
>Taiidan deploy a geomagnetic inhibitor, for the next month solar energy ravages the planet frying anything electrical and causing massive storms that level the infrastructure and regress them to the stoneage. The remaining Hiigarans are left to the ruins.
>>
>>1764761
>>Before they can unify the Hiigarans are 'quarantined' to Karak by hyperspace inhibitors
Did you mean Hiigara? Karak already burned anon.
>>
>>1764748
yeah but ending with the hiigarans achieving total victory and subjugating everyone doesn't sound that interesting. it's just the current "hiigarans are the galactic main characters" plot without the messianic theme. It's more fun if they fight the galaxy and lose hard. also that lets you have a final mission in hiigara LEO like the previous games.
>>
>>1764748
Better yet, have us play as someone else for once and reveal that the misconception that kushans/hiigarans are the good guys came from playing as them all that time.
Would be cool if you were playing as the republican taiidan and watched in horror as your former allies are reverting back to their ancient old self the imperial fundamentalists were warning everyone about.
>>
>>1764914
A prequel where you play as the Taiidan would be cool. For the first half of the game you're trying to repel an invasion only to fail and watch your homeworld get glassed. For the second half the gloves are off, you're on the counter attack, push them back to theirs and when the opportunity comes for retribution you show mercy, exile and occupy.
>>
>>1764446
>Mary S'jet
>>
>>1765162
>The S' stands for Sue
>>
>>1764786
>yeah but ending with the hiigarans achieving total victory and subjugating everyone doesn't sound that interesting
backstory is one thing, gameplay and possible player choices are another.
Imo the 3rd and final story in the trilogy should be about the cyclical nature of empires, ending in the fall of hiigarans one way or another
>hw2 ended with the age of peace and prosperity under the age of s'jet in her big dick ship guarding law and order
>hw3 begins with karan s'jet's death, either natural or battle or assassination
>hiigaran caligula emerges as her successor
>the empire starts to crumble internally due to division, corruption, power struggles, inefficiency, and indecisiveness
>the turanic kingdoms see weakness and strike, the vaygr reorganize and strike, the taiidan nationalists reorganize and strike
>you play the campaign as former karan's fleet commander, trying to put out fires across the empire as an elite strike force
>only to realize the effort is futile and the empire is beyond saving
>the hiigaran nero who ascended after caligula's untimely demise is forwarding mad orders that would result in swift annihilation of your entire fleet and condemn your race to extermination
>basically come to understand that from mission 1 there was no hope no matter what you did
>make provisions and preparations to evacuate at least some of our people, preserve the knowledge so we never repeat this course of history
>the final mission, defending the evacuation of hiigara, ends with a long, penitent voyage into the outskirts of known galaxy, looking for a new and peaceful planet to become our new... homeworld 3
and we have a backdrop of the former hiigaran empire becoming balkanized smaller warlord states and republics
this or >>1764914 playing as the humbled Taiidan Republic and watching Hiigarans go full 1939 Germany on the galaxy (Taiidan included) would be kino as well
>>
>Saga ends with "No one's left....Everything's gone....Hiigara is burning" as you try to pick survivors from the wreckage of ships and stations as you prepare to fuck off to exile
Would be nice, but I would prefer something that doesn't revolve around kusharian unwashed cunts, Original and Cataclysm were enough
>>
>>1764914
I was toying with an idea for a Homeworld 3 about a decade ago, where you'd play as the Republican Taiidan and try to stop the Hiigarans from sliding into a Civil war between the Kiith who want to maintain their traditions and independence (Somtaaw, Manaan, Soban, LiirHra, Kaalel) and those who'd prefer to embrace their new Hiigaran identities and abandon all the old ways of Kharak (Nabaal, Paktu, S'jet).
>>
>>1765237
I don't think the Hiigaran (new) empire is old enough to suffer that kind of corruption yet.
>>
>>1765286
HW2 began with a massive timeskip too.
>>
>>1764914
>>1765237
Karan is basically an immortal god queen, only way she dies is in battle which could realistically prompt an extremely overzealous Hiigaran response against the offending party which could then escalate into the total Hiigaran death scenario
>mothership is on peacekeeping mission supporting Taiidani republicans in shutting down imperial restoration coup #35204
>Karan the 1000 year old hag gets overconfident or plays heroics or something
>point is she buys the farm
>rest of her fleet go mad and nook the AfD homeworld
>Taiidani get mad cause the imperials weren't even majority of that planet's pop and had 0 chance of winning the war anyway
>Turanics and Vaygr use lack of OP mothership to raid
>Taiidani refuse to provide support cuz mad
>raider PoWs start not surviving interrogation en masse
>Taiidani get madder still, maybe those imperials were on to something
etc etc until Hiigara is burning.
Bonus points for Bentusi comedy gold as they desperately try to mediate and deescalate only for literally nobody to listen at all ever. The 50 Hiigaran refugees that make it to Kharak 2 are smuggled there by the Bentusi in secret, the end.
>>
>>1765276
>kicked out of 109 planets
>>
So can anyone answer whether the game is any good? I don't give a fuck about "wokeness" or the story. I want to know whether the game is similar to how Homeworld 1 and 2 played.
>>
>>1765435
Disregarding "wokeness" and story, the gameplay is bad.
>>
>>1765435
Its a bit fucked, with a bunch of really good patches, especially to unit AI, the interface, I could see it playing as good as homeworld 2

Right now the only units that consistently behave like you'd want them to are bombers, torpedo frigates, assault frigates, minelayer frigates, the turrets, and maybe resourcers and carriers?

The interceptors (and recon) behave exactly like the bombers, and I think the problem with that should be evident. Corvettes forget they can fire on the move. Most of the other ships too. God only knows what or when a support frigate will decide to help. Capital ships barely remeber to shoot at all.
>>
>>1765568
>The interceptors (and recon) behave exactly like the bombers
It's awful, I'm glad someone else noticed.
>Corvettes forget they can fire on the move.
I think that's every ship LMAO. Also yeah, support frigates are sometimes unreliable or always it depends.
>>
Does the campaign do anything interesting this game gameplay wise? I found 1 and 2 very boring
>>
>>1765571
No.
>>
>>1765571
>interesting this game
*interesting this time
>>
>>1765435
>Fighter AI is retarded
>Capitals cant move and attack
>No subsystems
>Low unit caps
Its shit
>>
>>1750813
>I dont understand this - everyone is constantly bitching that RTS is ruined bc of gookclick APM demons and a dev
...turns gameplay into 15-second abilityspam for gookclick APM demons? Turns production into meatgrinder for gookclick APM demons? Turn ship TTK into nigh instant frigate disintegrations for gookclick APM demons? You disingenous fucking cocksucking retard?
>>
>>1762928
Eternal reminder that Homeworld Mobile uses the Dust Wars story.

While HW3 got space lesbians.
>>
>>1749246
Yes
>>
>>1753814
that's the least issue at this point.
>>
>>1757021
sure, but it would take years, and honestly, who the fuck wants to put hands in this shit?
>>
>>1761227
videogames are a reflection of the culture of their creators. We want to escape real life into game escapism, but the game is made by real world people. There is no escape. Think of what culture makes good games. First thing i notice is that good games were made by people who liked to read and didn't buy into bullshit. Not great people necessarily, but focused people. We need more King Arthur and less sex and the city, essentially.
>>
>>1764446
Ok, that's fucking it
I'm done
If i ever see that bitch walking in the street i'm gonna gut her like a pig
>>
>>1764737
Yep, that's cool!
Here's my version:
>play as hiig carrier group flagship
>a few missions where you destroy enemy fleets of rebels and even old taiidani remnants until you realize the hiig government is glassing the whole rebel planet thanks to you destroying their fleet
>Your flagship goes traitor after hearing the messages of dying people streaming from the planet.
>Salvage refugee and rebel ships from the burning planet and load their people on board while fending off your own allies. (Your support fleets literally turn into enemies, including some of your own ships.)
>Now you're a fugitive with a ragtag group of ships pursued by the heavily militarized Hiig fleets and their new superweapons
>On the run meet new allies and enemies, some of which join you. Gotta develop branches from different tech trees to unlock ships, can't initially make anything larger than frigates because Carrier
>Find and reach original/new mothership thanks to a mysterious ally
>It's being geared for war, take it over crewing it with both your crew and refugees
>Refugee girl from burned planet becomes new core by sacrificing herself
>Meanwhile your defection has caused a civil war at home
>Second half of game you're making your way to re-take Hiigara, again, while your crew slowly improves at working together and unlocking new mothership functions
>last battle is against forcefully made motherships with brainwashed "pilots"
>impossible odds, but it turns out your mysterious ally is Karen S'Jet, who makes a plea for all to join your side right as allies and friendly kiith all hyperspace in to support you
>Hiigara becomes demilitarized and the angel moon becomes the seat of the galactic council, ironically unifying the core worlds for the first time under a shared peaceful rule and making the Hiigaran symbol the symbol of the council itself
>>
>>1767153
that's a little too sappy imo, traitor stories hit harder if you're fully on board to begin with and only turn traitor in the halfway point or at least the second act
>>
Well, it took them three patches but they finally added in rebindable keys*.
Plus they gave an apology to every country in the world that doesn't use QWERTY.

So that's one small whoopsie on their part that inconvenienced only a couple million people worldwide fixed.

*you still can't rebind everything.
>>
https://store.steampowered.com/news/app/1840080/view/4174352435313658427
>>
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My dream Homeworld game? Something like Homeworld: Cataclysm (emergence) where the player is practically independent, with a big mining ship dealing with pirates and rebels, while some big war is happening in the background. Galactic map to freely explore, mining resources for money, doing odd missions for rare ships or technology.

I like the idea of a smaller scale where I'm not trying to save the universe.
>>
>>1768064
Yaodumod for Homeworld 2 and Remastered does just that
>>
>>1768412
This fairy empire mod? https://steamcommunity.com/sharedfiles/filedetails/?id=687941821
>>
>>1768064
thats basically starsector tho
>>
>>1768712
Didn't a port to the remaster just pop up too?
>>
>>1768772
It's in Chinese and he said in the steam forum discussion on the mod page that he doesn't have time for a translation.
>>
>>1768775
its not like the original translation was more then 40% complete.
>>
>>1754840
Ayup. The series ended with cataclysm for me. 2 was just far too different and not at all what I wanted. Didn't need yet another chosen ones plot.
>>
>>1768738
except starsector is an autistic dogshit 2D game for dumb retards
>>
>>1749246
it's up
https://www.youtube.com/watch?v=nuC2I8s6qf8
>>
>>1769514
I already watched it twice. Can't believe Homeworld 3 is the game that broke Mandalore's back and made him virtue into chudjacent (chud-adjacent) territory... he's hating on the story even more than on the gameplay...
>>
>>1769520
*venture into
>>
>>1769514
They knew what they were doing when they refused to send him the review copy.
>>
>>1769514
Man that rant about the Gaalsien still being demonized despite being right and the context of their prophecy hit hard
>>
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>>1752690
You're not alone fellow HW2 hater.
>>
Maybe Riesstiu was right about genociding the Kushan
>>
>Even he hates it
Fuck, already got the impression that it was bad, but not even the autist can make any sense out of it.
>>
>>1753268
>unions
Here are some funny bits about unions in US
>funded by kike ngo
>the same ngo then pushes for laws that fuck over union members
Curios, right?
>inb4 meds
It is PUBLICLY available information.
>>
>this game had the most writters of any homeworld game ever made
How did they fuck up so badly, did they specifically look for 14 shitty writers?
>>
>>1769608
There was a mass firing at BlackBird of everyone who worked on the previous Homeworld games last year, and everything had to go through Gearbox's "narrative director" so it's not like 14 people worked on it at the same time throughout development. Original group worked on it then some committee at Gearbox 'fixed' it.
>>
>>1769608
Bechdel Test Recursion

They had to have at least two women have a conversation that was unrelated to the protagonist/main plot in order to pass the Bechdel test.

In turn they had to have two female writers have a conversation about the game that did not involve the characters in order to pass the Meta-Bechdel test.

So they had to have two female lead writers have a conversation about the story concepts themselves without acknowledging the core game in order to pass the Meta-Meta-Bechdel test.

So on and so on it went until there were too many Bechdel layers to find the original plot or premise beneath, let alone any meaningful linear character writing.
>>
>>1769608
How many female writers though
>>
>>1769608
Reddit loves it.
>>
Now that the settle has dusted, can we all agree that the only good Homieworld games were the 1st game and Emergence, hehe
>>
>>1753268
selfish leftism will never bring solidarity and they support the brown mass immigration that undermines all social trust and cohesion
>>
>>1769660
>not Deserts
>>
>>1769665
As I grow older, I find myself not quite as much interested in sweets. I only like the low sugary ones, like they make in Japan. Adult cream is very good.
>>
>>1769639
>How many female writers though
The term 'writers' is used very loosely here, so loose it gapes wider then Balcora Gate.
>>
>>1769673
>we hired women for quota reasons, but they certainly didn’t do any dev work, so i guess they were writers, at least they wrote e-mails every once in a while
>>
>>1769673
>The term 'writers' is used very loosely here
So is 'female'.
>>
>>1769677
Are you saying there is more to being female than having two x chromosomes?
>>
>>1769681
Sadly, Americans will never know for sure.
>>
>>1769670
>unironical old fart humour
Sometimes I forget Homeworld fans' average age is high af. Shouldn't you be playing M.U.L.E. and Pong instead of posting with the youngsters, old man?
>>
>>1769721
>Sometimes I forget Homeworld fans' average age is high af. Shouldn't you be playing M.U.L.E. and Pong
You need to go back to school if you think that's how getting older works.
>>
>>1769660
I mean I still like 2 for the gameplay even if that's where a lot of the problems with the story started, tons of great mods and its my favorite game in the series to play skirmish in. A lot of the Vaygr ship designs are the most badass ones in the series too and I honestly like the Space Mongols concept even if its a bit redundant with the Turanic raiders(which I assume are also supposed to allude to steppe barbarians given their name).
>>
I have to agree with The Mandalorian that the human faces reveal ruined like 50% of the atmosphere.
>cool sounding raider
>just a generic AI generated diversity quota person of color
>>
>always thought Cataclysm was the natural evolution of HW1
>Cataclysm always had the stigma of "not-quite-canon" spinoff
>every HW thread had at least one token anti-cata sperg claiming that it's not canon and HW2 is the real sequel
>HW3 comes out and everyone realizes HW2 is where everything went wrong
>suddenly everyone loves Cata and HW2 is basically disowned
Feels good being a Somtaawbro before it was cool
>>
>>1764446
The writers knew what they were doing. I'd bet $50 that they were planning to use the old "she's not a Mary Sue, you just hate women!" excuse before they even wrote a single sentence.
>>
>>1769803
Cataclysm/Emergence really feels like the natural evolution of the series
Taiidan Empire rebels are still around, you still help/get helped by the Taiidan republic, the Bentusi are relevant, it is also literally the only fucking Homeworld game where you play something that isn't a S'jet
>>
>>1769816
the sjet dynasty of strong wamen is really unnecessary, like the flimsy justification for a female narrator which many RTS use took over the entire franchise, really flanderized the mothership concept now every mothership has a girlboss at the center instead of it being just a fluke of the hiigaran one
>>
Was Karan always supposed to be bald? I always assumed her head was shaved due to all the connecting wires.
>>
>>1769816
It will always amaze me how badly Relic dropped the ball for 2, and how Barking Dog knew how to expand their lore far better than they did. A Homeworld with cata's writing staff and 1's gameplay staff would've been great.
>>
Guess this will be the only Homeworlds 3 thread then.
>>
>>1769832
Obvious is not as bad as 3, but Deserts still pisses me off for being set in Karak.
We already knew the fucking Kushan story from the HW1 manual, it didn't need a retelling which makes me question the intelligence of the Kushan people.
>We want to leave our planet because is turning into a desert planet
>Oh look, alien spaceships!
>LETS FUCKING BLOW THEM UP FOR RESOURCES!
Yes yes, "based on shipbreakers" excuse, but the game could have been set everywhere else in the galaxy to expand the setting
Your Kusham fuckers knew there was an alien empire (WHO SHIPS USES THE SAME SYMBOL AS THE DESTROYER IN YOUR RELIGION) who put a killsat to stop you from reaching Khar-Toba and didn't think at all what could it mean? Did the S'Jet hide this information to make sure their dick-ship would be built and kill other Kiiths without care? What was the plan here?
>>
>>1769831
She had hair in the first game.
>>
>>1769840
So then she got mad and started balding? Hmm!
>>
Is it possible to mod this game yet?
If it is, you guys think we can di a mod that practically deletes the whole campaing and replaced it with a decent one?
>>
>>1769890
Anyone who is capable and willing to do all that work is better off making their own game.
>>
>>1769564
>Even ShillGaming can't stomach this.
>>
>>1769608
It actually makes sense, having 14 writers is a recipe for disaster because there's no coherent vision. Add some diversity bullshit about "empowering" womyn and you get HW3
>>
>>1764446
This sounds like those parody descriptions you would read by people making fun of anime tropes.
>>
>>1770018
>having 14 writers is a recipe for disaster because there's no coherent vision
This is why you're meant to have a lead writer/creative director, their job is give the the contrasting visions unity and and direction.
>>
>>1770018
Writings rooms and their consequences have been a disaster for the entertainment industry. We need to go back to one writer and his editor approach to story telling. Books usually have a more complicated plot than video games and they don't need 14 writers.
>>
>>1770022
I have zero issue with child prodigies.
The problem here is despite being a prodigy she does NOTHING to resolve the story, there is no purpose to her being a prodigy.
What happened here is tantamount to the original star wars trilogy having the force ghost of obi-wan push palpatine over the edge. All it would have taken to justify her backstory is if the final battle had her hyperspacing in asteroids and solar flares and shit to destroy the incarnate rather than derping around with granny karen. Justify that intelligence by doing what they did with fewer resources.
>>
>>1769514
I found the game with expanding booba at the beginning more interesting than Homeworld 3
>>
>>1770018
If there was no coherent vision why is homeworld 3 just a lesbian futanari giantess fanfic?
>>
>>1769802
That was the consensus even before Mandalore agreed with it.
We also know that initially the game was more faithful to the original with comic book openings, but later the Sweet Baby spawns were moved in by Gearbox to oversee the chuds in project.
And since they are pretentious midwits, its obvious they had to change it into Netflixslop with mandatory quotas.
>>
>>1770093
All we know is that the art style was different before. The character portraits began in dok and likely carried over directly.
My issue is just that they're all literal human faces and there's no crazy masks or tech integration. It's very uninspired compared to the gaalsien.
>>
>antagonist killed billions of people
>but that's okay actually because she has a vagina
Amazing story, Sweet Baby.
>>
>>1770100
>My issue is just that they're all literal human faces
Looking at the trailer, why does everyone have a skin condition with black spots all around the nose area?
>>
>>1770100
Gaalsiens looked so cool.
>>
>>1769885
you dont understand, wrinkly ugly granny representation is necessary under DEI in sci fi space real time strategy games. THE PENSIONER MARKET IS UNTAPPED AND RIPE FOR MILKING.
>>
>>1770102
>because she has a vagina AND a sad boo boo childhood
>she's also just lonely. Can't you see she's a good person under all these layers of hate???
ftfy
>>
>>1769890
>you guys think we can di a mod that practically deletes the whole campaing and replaced it with a decent one?
at best you'll get a deleted campaign button in the menu. Not that it matters since the game can't be modded, it's an unreal engine project combined with live service combined with denuvo.
>>
>>1770112
>functionally worse than Hitler, Stalin, and Mao combined
>but has a honey hole therefore all is forgiven :>
>>
>>1769801
>I honestly like the Space Mongols concept even if its a bit redundant with the Turanic raiders(which I assume are also supposed to allude to steppe barbarians given their name).
I always thought the Turanic Kingdoms are like the arab sheikhdoms and ragtag bedouin raiders, the Vaygr are modeled after the mongolian hordes, and the Bentusi are space jews, exiled from 142 systems and doomed to wander the galaxy dealing in space shekel trade.
>>
>>1770118
>and the Bentusi are space jews
That's ironically the Kushan/Hiigaran
>Exiled from her homeland
>kicked out from every system they visited
>suffering under "evil" Egyptian/Taidans
>Have to do a long pilgrimage back to their homeland
>The Chosen people of Sajuuk
>It will be a golden age when they get in absolute power, pinky promes!
>>
>>1770111
She’s not that ugly and wrinkly. If she had hair you’d have people simping for her fr fr no cap.
>>
>>1770102
>>1770112
>>1770117
>Gaalsien put a huge ban on space exploration because religion claims there will be consequences, which turns out to be absolutely 100% correct
Demonized as religious fanatics even centuries after Karak burned
>Taiidan Emperor destroys Karak due to Kushans breaking a treaty
Demonized as a massive monster the Taiidans cease to exist
>Makaan wants to get the space cores to fulfill the prophecy
Demonized for it, S'jet was praised as a living goddess for doing the same
>Incarnate Queen destroys multiple planets, killing trillions, trying to turn the galaxy into literal puppets
"she was sad :("

Are the Hiigarans the baddies?
>>
>>1770129
She’s gonna get the proper demonization treatment in the sequel. Right?
>>
Your just angry because the main character is a strongempowered.
>>
>>1770134
No I’m angry cuz I didn’t get lesbian interracial giantesses mud wrestling on a galactic scale.
>>
>>1770133
Well, you see anon, due to poor sales we just don't think the Average Gamer wants a "Homeworld" game at the moment.
So we're gonna put the series in storage for a few more decades!
>>
>>1770138
>when you realize that all the 90s rts franchises that died before the 2010s are the lucky ones
>>
>>1770133
>sequel
Lmao this franchise has been murdered by SBI and incompetence. It's underselling. There won't be a fourth one.

>>1770134
We waited 20 years for a female dyke empowerment story about how Space Mao can kill trillions and it's okay because her feewings wuz hurts ;( If anything, the story is an interesting framework to see just how evil the average proggy writer mind is, since they never saw anything wrong with this sordid tale and the story sailed through production without anyone raising a red flag.

>what if we made a WW2 game, except Hitler is a sassy teen les with blue hair and the jews are all toxic masculine chuds
>>
>>1770137
Anon, those women are ugly as fuck, even a giant threeway lesbian orgy won't save this disaster of a game.
>>
>>1770138
>obtain a much-beloved franchise
>murder it intentionally
>"I guess demand wasn't there!"
There has to be a phrase coined for this, because they've done it to Star Trek, Star Wars, Witcher, Lord of the Rings, and innumerable video games. It's self-assured incompetence.

>the problem isn't MEEEEEeeeeeEEEEE! It's everyone else for not buying what I was selling!
>>
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Yo I just binged a bunch of yt reviews and watched some gameplay of the campaign. What the absolute fuck did they do to this story? Why did they take out the modules/subsystems on capital ships?
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>>1770147
>What the absolute fuck did they do to this story?
SBI wrote it.
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>>1770143
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>>1770147
>Why did they take out the modules/subsystems on capital ships?
HOMWURLD WAN BEDDUR!
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>>1769532
Kiith Gaalsien was the greatest enemy that the Hiigarans ever faced: Racism.
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>>1770292
This. I bet under the masks they were all white skinned
>>
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>>1770129
Bro you totally missed the big picture here. The ending of HW3 breaks the cycle of hate. The power of forgiveness has triumphed and thus peace was ushered in. It's the perfect ending to the saga.
>>
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>>1770300
Khaagan was literally a tall blonde chick. She takes her mask off moments before her death.
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>>1770304
So that's why they were the ultimate evil of Homeworld
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>>1770107
Well thank you Warrant Officer A'nhon but return to your station immediately.
>>
>>1770324
get out of here kiithling
>>
now I think about it. its a little weird they had hundreds of thousands of colonists frozen before they even tested if the magic space teleport drive even worked.
>>
>>1770354
They also had labs, resourcers and production facilities ready for their test drive too remember.
Their plan was to only jump to the edge of their own solar system to test out the hyperdrive, then head back.
After that plus whatever fixes needed doing, they'd be ready for their long voyage so it's not like the cryo trays were there too early.
>>
>"What would Karan S'Jet be if Kharak didn't burn?"

Motherfucker; everyone on Kharak would still be alive and Karan would STILL be Fleet Command. Bitch.
>>
>tfw in an alt timeline we could have gotten an epic frat party space trip instead
>they decide to convert the Pride of Hiigara into a party bus
>not able to go smash through Turanic territories to steal everything not nailed down and reprocess everything that is
>no angry council fleet trying to chase you down and fine you for all the shit you've done
>no random Bentusi appearing to sell you hypercrack from beyond the galaxy
>tfw Everyone is equating the player fleet as worse than the beast

Fucking Gaalsien party fleets ruining everything they touch.

>>1770354
I wouldn't put it past some of the kiith's cryoing early just to test on how viable it would have been to keep people frozen for long periods of time.

>>1770373
Wouldn't she just become the mastermind of Kharaki finally be able to not live in not!Tatooine? God, just imagine how weirded out the Taidani would be if they just decided to talk to them first instead of just deciding to torch Kharak and finding out about their plans
>>
>>1770188
It's kind of nuts how they made the worst changes possible just to appease the hw1 grognards when nobody that liked 1, or 2 would end up liking 3. And ironically some of the most obvious gameplay issues 3 has is because of the hw1 systems.
Yeah the story is the main thing you can lambast hw3 for, but it's obvious they didn't have a clue on how to make this game.
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>>1770546
>It's kind of nuts how they made the worst changes possible just to appease the hw1 grognards
But they didn't, in one of the dev diaries they said they hadn't implemented subsystems targeting in order to streamline the game because they wanted HW3 to be more intuitive and exciting. Apparently subsystem targeting resulted in too much focus on individual ships, they wanted us to feel like we were commanding a fleet, not micromanaging individual ships.

>but it's obvious they didn't have a clue on how to make this game.
Agreed
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>>1770576
>they wanted us to feel like we were commanding a fleet, not micromanaging individual ships.

Then why did they add abilities to fucking everything?



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