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File: Crimson Spire.png (861 KB, 648x616)
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Part 4 has successfully loaded!
Character sheets, shopping lists, and more: https://drive.google.com/drive/folders/1V0eqo-5JEuUwZ-AODD9jkxGMwEhkvn77?usp=sharing
Archive: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Lodestar:%20Dawn%20of%20a%20New%20Age

Last time, we took control of Val Lasombra as we learned of Gremory's past as the infamous Demon of Water that once terrorized Gaoth's lands with three other demons that were slain. We expanded our understanding of the world upon the reveal of Time and Space magic that Demons could wield through the counterelement of Mana called Soul, and went on a much-needed shopping spree that ended in The Flame of Arcadia undergoing some upgrades at the hand of the Shipwrights Guild that would render it inoperable until complete. Lobo relayed important information on a collection of reliable crewmen available for recruitment around Threespice, and the gang collected valuable blackmail information and loot from Stillwater's caches around the city. Lastly, they set out from the safety of the city to search for a group of independent Eldingarian engineers that were late for their arrival, only to find that they had been attacked by a group of Black Pirates that stranded them.

As we pick up our adventure again, the group is aboard the Skyseer, an intimidating and powerful Gaoth raidship run by Captain Jaghatai. They had negotiated peace with him, and convinced him to hunt down the pirate that felled Aito's ship nearby. As of the moment, the group is learning about the finer details of Gaoth culture, courtesy of Jaghatai's talkative and patriotic nature. For now, though...who will we be playing as this time around?

>Ramza Valentine. You're cocky, charming, and killer with a Mageblade.
>Val Lasombra. You're great with magic, but even better with a pistol. Not one for words, you think actions speak much louder.
>Gigas. You've yet to meet anyone that can best you physically, or resist your infectious cheer.
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>>
Rolled 79 (1d100)

>>6012359
>>
>>6012359
>Val & Ramza : Study the runes of Concerta
>Gigas : learn how to play said Concerta

I'm picturing Val doing theoretical work, Ramza practical application, and Gigas Dooting the accordion
>>
>>6012407
I can support this. Charming scene! Maybe bring in one of our Eldingarian techs (the cute lady...?) if any of them are good with runes?

>>6012359
>>
>>6012359
>Mageblades for Ramza, Unarmed for Gigas
>Val studies the instrument. Since he has gun knowledge.
>>
>>6012407
+1

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You are Kai, a newly minted edgerunner trying to scrape by in Night City. Almost two weeks ago your father, an NCPD netrunner, was murdered under suspicious circumstances during a Cyberpsycho attack on Kabuki Marketplace. You’re out looking for answers. Answers and eddies. Eddies to pay for your several ill mother’s medical expenses, eddies for more gear, eddies for information, eddies for allies. Everything in Night City has a price, and everyone has secrets, especially your family. Dad was an Edgrerunner for decades in secret, and your Mom used to be a big corpo scientist for Biotechnica, running a whole genetic enhancement and cloning project you didn’t even know existed - or that you were a part of - until a few days ago. The only person you can fully trust is yourself… and perhaps Alice (Hlin), the ghostly AI that your netrunner father was working with in secret before they both got attacked on New Year’s Eve. The last couple of weeks have been busy with small jobs for the static Aldecaldo fixer Dakota, both solo and with other edgerunners, and right now you’re recovering from nearly getting flatlined trying to infiltrate a Raffen Shiv subnet. Ouch. You’re still one of the freshest faces around Night City's shadows for now, but all it takes to end that is a single bullet - This line of work is a meat grinder, and runners are the meat.

2076.01.012, 07:15
Night City (Kabuki, your apartment)


Sitting on your apartment’s worn old sofa, you munch on a plate of mind bendingly delicious cookies Vicky baked last night. Real chocolate, baked with care, still fresh enough to be almost gooey it is so soft but not crumbling apart… Maybe you did die during that last run, and this is heaven. Vicky is out handling some early morning biz, she just left a few minutes ago with a vest and her Metel, but you weren’t left alone in enjoying these wonderful baked goods.

You’re never alone anymore.

With every bite you take, Alice savors the flavors and textures as well, a second ghostly sensation radiating throughout your mind as you experience her pleasure at each bite as if it were your own. The cookies are twice as good in this strange gestalt state, and for once you really don’t mind it at all. There are benefits to existing spread between two minds it would seem, when you are acting in accord the intensity of your shared feeling and sensations is… fascinating, if a little worrying still. Your entanglement has deepened after your shared IC induced coma, but you’re determined to find a silver lining to this whole synchronization mess.
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>>6010553
That's fair. Good luck, Mainline
>>
>>6010553
Take care qm
>>
>>6010553
Thanks for the update and take care, Mainline.
>>
>>6010553
Take care, Mainline
>>
>>6010553
Cya later!

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You are William Daylight. You almost beat the shit out of a random furry, survive getting disemboweled again, convince your landlord to take a bet in exchange for armor, trusted a librarian, finally made plans to look for a druggie, and made plans to jump some gangsters for a bakery girl’s knowledge. All in all a very eventful week of work and progress.
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>>
I wanna know all these questions. Trying to prioritize these so we don't get a massive info dump.

The only one that's redundant is the level 20 question. Everyone can't fight that way since they don't take ords or ord equipment seriously. Plus this was a weakened version.

If William succeeds in his quest he'd be everything she wants in a mage. She'd be obsessed with catching him.

Also they probably don't think the mc will be ready for the fight in time. They likely won't conscript him unless he can jump to level 20.
>>
>>6011308
>Suggest a giant anti magic sigil underground that you can activate to turn off almost everything. GG WP nooks

And I support Macs questions
>>
>>6011271

>“How bad are the outskirts if they fight this hard?”
>“Was there any way of killing the Arbiter?”
>"So the faction can't send in anyone to scout as they will get caught but what about my chances?"
>>
>>6011271
So the power is back but I am on phone internet so I think daily updates are back until the ethernet cables get linked back up. Wroting
>>
>>6011928
>>6011452
“What about a giant anti-magic sigil underground to turn off everything?” Asks William as the first thought pops up in his mind.
“Ah-hmm, uuuh give me a second I did not think about that.”
“Okay I got other questions while you think.”
“Shoot.”
“Was there any way of killing the Arbiter?”
“Noooo you need a party otherwise she would pop tier 8 and 7 spells on her lone target and kill you off immediately. No one is good enough to fight an Arbiter alone.
“And Arbiters are a common occurrence in the outskirts? Is it that bad?”
“I occasionally visit the edges but from what I hear they have to live with constant artillery strikes, napalm booby traps, mass casting, golem kill teams, and Arbiter teams.”
“How is the faction doing?”
“Oh they adapted with rat tunnels reinforced with mold stone and earth, cast absorb elements fire type and carry air bubble spells, vine whip every five feet, counter mass casting and illusion decoys, mud and gravity spells, and anti-magic duels and hope their artillery doesn’t care about friendly fire.”
“Hmm so a lot of resources and manpower is being held up in the outskirts.”
“Pretty much it's why we barely get support and have to send them a constant spread of recruits and material for repairs and scrolls. Before we would hide but things got better as we are actively contesting the land enough that they ban travel to our area to cover up the war.”
“So the faction can't send in anyone to scout as they will get caught but what about my chances?"

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You are Lorinda de Lindan, princess, weapon autist, and inquisitor-in-training. The last few days have been a whirlwind of violence and revelations after joining the neverending hunt for Strangers. Deadly beings from another dimension, each armed with a personal Cheat Skill that left unattended can cause catastrophic damage to both your kingdom and the world itself. If only you never stepped out of line at the Royal Mageknight Academy then you’d never have to enter under the watchful eyes of the Inquisition.

Currently, you’re on the hunt for a kidnapper in the northern city of Ivern along with your fellow inquisitor-in-training Marie Sarodieu, previously known as Midori Suzuki, by masquerading as helpless maidens. Both so you can help prevent more tragedy from befalling your loyal subjects and so you can acquire more information on the strange Metal Castle that appeared nearby not long ago.

Only time will tell if this endeavor proves fruitful.

Archive: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=The%20Isekai%20Inquisition
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>>
Accepting their offer means we surrender, right? So no, we're not surrendering.

>>6010621
>Deny the Stranger’s offer of surrender
>>
>>6010621
>Identify the loyalist faction and take the lead, let your soldiers back you up.
"Tell me about your Utopia. How will people work, live and be governed?" Let him ramble on and get distracted.
>>
The update will come tomorrow, I say knowing full well it's about a 50% chance at most. Sorry for the wait, hopefully, I get more free time soon.
>>
>>6012786
No problem. Thanks for the heads-up, QM! Real life always comes first.
>>
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>>6012786
Life and The Curse happens to everyone, OP, don’t let it get you down. I’m just glad it’s only finals that’s in your way, and that you’re letting us know.

Here’s some motivation Silvaria in these trying times.

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Lucian, once a peasant, has ascended the ranks to become a Grail Knight. Now he must return to Bretonnia, to the Duchy of Mousillon. There the threat of Vampirism, those under the Sway of Nagash, seek to send forth their terror upon Bretonnia.

++The Rules++
>Vote with Greentext, otherwise they probably won’t be accepted.
>Write-ins can be accepted, and might even be used in the final without majority rule.
>If you are going to change your vote, make it so your post only links to the numbers of the previous vote. It's cleaner that way.
>If you mix votes together without modifying them in any way, I reserve the right to employ your top most pick as your vote. Claiming it as a write-in won’t work either unless you modify it to convince me otherwise.
>The aim for rolls is low. Crits override (1’s overrides 100’s)

Archive:
https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Bretonnia

For the update schedule expect to be semi-daily with the chance I disappear for a week. If something comes up for myself I am placing that before this quest, so that should be kept in mind.

Dramatis Personae

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>>6004998
Great ending. But no lady albera for our children. >:(
>>
>>6005701
Might want to read this part here again, and think on it. Who has that kind of green eyes in this quest anon....
>>6004990
>>
I liked it.
Your quest have endings i fucking love that. And the ends are good.
>>
>>6004998
Well done QM. Very well done. Completing not one but two quests over six years, posting every day. Something you can be proud of.
>>
>>6004998
As others have said, thanks for your consistency and for actually finishing.
All the best with your future creative endeavours

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"In the myth, God is Force. In the parable, God is Motion. In the faith, God is the Spark, that which moves all life."
-22nd Hymn of the Omnissiah, Collected M34

A change of fortune diverts you from the cliffs, to a place you never expected to be - the heart of the Omnissiah's worship in Odrev. Once you arrive, though, you find it increasingly difficult to focus on what's literally before you.

---

Read the previous threads at: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=False%20Woman

You possess an amount of Strain equal to your Conditioning score. When attempting actions beyond your current capacity, you gain a point of Strain. Attempting to Strain while at maximum Strain will result in a Strain Check. During a Strain Check, roll 1d10 for every point of the relevant Parameter. Results that are 6 or above count as one success. Results of 10 count as two successes. Three successes must be rolled to avert a critical failure. Fail or pass, after a Strain Check, you cannot Strain again until you restore your Strain by seeking shelter.

This quest allows you to designate a second-choice vote on decisions with three or more options before Write-Ins. When votes are totaled, the option with the least votes for it will be removed, with votes for that option instead being changed to the second-choice of those voters. Second-choice votes are also used to break ties. This helps increase the accuracy of votes, but is not mandatory. Please specifically mark your second-choice as such if you do so.

Vote stay open for a minimum of six hours, but will usually take longer.


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>>6012530
+1
>>
>"...can you tell me more about... tankborn? Besides myself, obviously."
Writing.
>>
You were quiet as Alpha-Nought-5 led you back towards the entrance. “Forge Master, may I ask another question?”

“I will never chide a willingness to learn in my presence, though I may choose not to answer.” Alpha-Nought-5 canted his head, as if reconsidering his words. “Clarification: Of course. Speak.”

“You spoke of my creator just now. Is he known to you?”

“There are not many among the Magi who are not at least tangentially aware of him. His difference of opinion with the higher forges and the ruling Magi of this world are rather prolific among our ranks." His wheels spun. "The younger adepts and clergy know his feud less intimately I am sure, but that is merely because it was before their time.”

You nodded. You were aware of this, of course. Tankborn had been serving the upper class for long enough that you had been discouraged from using the word ‘tankborn’ by the Voice. “Could you tell me anything about us... tankborn? Besides myself, clearly."

“You want to know my opinion?” Alpha-Nought-5 canted his head. “I would think you would be privy to more. Definition: a high-quality vatgrown human, intended for servitude to highborn. Your kind are their eyes and ears, encoded for absolute loyalty, exhaustively indoctrinated as you're grown to emerge with the full set of life skills, unlike a vatgrown empty. Additional: you are valued at quite exorbitant prices. I believe it is now a mark of status to have a tankborn aide in many highborn circles. Even some Mechanicus ones, to our shame.”

“Shame?” You tilt your head.

“Please do not mistake my disdain for condemnation. However, it is believed by some that the arts behind your creation... they verge dangerously close to heretek. Modification of the human form, altering it's functions in order to engineer a more perfected servitor race. The debates were always inconclusive, too unclear. Arguably, what your creator achieved could be done with any number of other biological augmentations, but some felt encoding them into the very flesh and genes was too far. Even the Omnissiah's work did not go so far, after all.” He turned to you, stopping. “Even to this day, some believe the only reason he was labeled malatek and not heretek was that tankborn were becoming popular and useful. It is a shame to imagine that we may be so easily corrupted by something only because it appears to be useful.”

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>>6013811
>>"I knew tankborn were not supposed to reveal what they were, but I didn't expect our history to be so extensive. How many of us are on the planet?"
>>
>>6013811
>"I knew tankborn were not supposed to reveal what they were, but I didn't expect our history to be so extensive. How many of us are on the planet?"

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Murderhobo Edition

>What is this?
"The Mystery Dungeons 2e" is a text-based role-playing game created to expand on the setting created by the spinoff series, Pokémon Mystery Dungeon. This has no story relation to the first quest, and is its own new story. Players still isekai themselves into the world and become Pokémon, going on adventures with their newfound guild mates! SFW ONLY

A deeper explanation of rules, related pages, and whatnot can be found here:
https://rentry.org/tmd2many_rules

>I'd like to participate!
Currently, we're at full capacity as far as threads on /qst/ are concerned. However, there's always the chance that space for another player may grow in the future, or that you simply wish to play outside of /qst/ and the quests hosted here. There are other ways to participate, about which you can learn and do here: https://matrix.to/#/#the-mystery-dungeons-2nd-edition:matrix.org

>Okay, now what?
After you've read up and familiarized yourself with the rules and setting, be sure to hop into the Element: https://matrix.to/#/#the-mystery-dungeons-2nd-edition:matrix.org. Everything that doesn't involve Main Quests occurs here and is helpful for coordination.

Character sheets and the guide to making them can be found here: https://rentry.org/tmd2many_characters

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>>6012770
(Crit! 19 dmg)
>>
>>6012747
(11/23 HP)
Should've invested in Defense, little Espurr. Now look what happened.

In response, Espurr attempts to call upon Gravity before stopping and remembering the pains of its prior usage. Their fur stands on-end just thinking about it. Poor cat.
They try something else... running away and hiding behind one of their larger allies.
>Espurr is hiding behind Mohka!
>6 AP into Dodge!
If they have to spend the whole "battle" leaping into the shadows of their teammates, that's fine by them. Once they have a moment to breathe, Espurr can try to think of something else.
>>
Rolled 3 (1d20)

...While Cress wordlessly nods and lights a Pyro Ball for use against the Crobat Shade.

>>6012755
>>6012758
"I speak on behalf of Life itself when I say...it's dying. It wishes to be saved. Pokemon use their political and physical power as well as the law to steal agency and prosperity from the defenseless, they starve and agonize to death in silence or inflict the same on others..." She closes her eyes. "...All over the world. It happens naturally of course, but...this isn't natural. The world is deteriorating, and I need heroes to breathe hope back into it. Heroes to unite Pokemon against the nebulous forces pulling our lives apart. Against Pokemon that take advantage of our trust and love to abuse and end thousands for their convenience. In short, I called you here simply to do good..."
"...I seek an object. It's an artifact that reveals the true nature of the hearts of Pokemon. Life is a beautiful and miraculous thing, but also so much less idyllic than the pictures we paint for it to weather problems caused by Pokemon we cannot solve. Something that can bring the world together against a common threat and set us all on the right path? I can only call it Unity's Heart. To the Pokemon poisoning daily Life with themselves, my life is a small price to pay to maintain the current world order and the power they hold over it. It is likely they are aware of the ruin it could bring both to the reality of the world if let to lie, or our understanding of it if used. I needn't specify which outcome is preferable to myself..."
"Ordinary Pokemon are bound to both the order of society and the ambit of this 'natural decay'...but I'd heard once of a being of myth- one that defies the entropy of the world and carves its own path to the future. Beings not from this world. I no choice but to discern the truth of this myth for my needs-" The Voice winces, bringing an elbow inward to avoid something around her real body. "I am past my depth, by myself. One of the almighty patrons that earn regular worship, I am not..."

...Heavy. Unfortunately, my hierarchy of needs places raisons d'être baser than survival, so you'll hear about the battle's progression...sometime between tomorrow and the session finishing up this encounter on this Saturday. Keep eyes peeled.
>>
Rolled 16 (1d20)

>>6012747
>that's 17 damage after defence and SE, so...
>7/22 HP
>ish is blazing
>fuck I'm late to this
>Ish prepares to defend the group! despite being dizzy from a water. he aims a fire fang at the magneton!
>>
>>6013150
(18 total damage, and a burn!)

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Welcome to Lingdom Quest, a cute and comfy slice-of-life quest about exploring the Lingdom, a kingdom of cute pygmies!

You are Rika, a 15-year-old Ling on a journey with your cousin Kari, friends Bubu and Puki, and fox friend Moochy. You are on your Youthful Journey, a custom among your people where you leave your home to travel across the Lingdom to visit relatives and friends in other villages to help out and learn new skills. The function of the Youthful Journey is also to reconnect you with your wider family and make pleasant Memories.

>What are Lings?
Pygmy humans with large, round ears who live in the Lingdom, a kingdom separated from the rest of the world and under the protection of the Emperor. The Emperor is known as a "Tallie", a human of normal height and normal-shaped and sized ears. Among your people are also "Halfies", individuals with both Ling and Tallie blood who appear like Lings in their childhood but enter a rapid growth spurt in their young adulthood.

>Where did Lings come from?
The Lings claimed to have once been hosted by the Great Turtle where they learned to be good guests. Much of their core values come from their time being the Great Turtle's guests;
>To be neat, tidy, and clean after themselves.
>To eat sparingly so as to not overburn their hosts.
>To reciprocate gifts so as to share Memories.

>Memories
Memories are something of a religious and spiritual concept for Lings. They represent literal memories that an individual holds but also represent their relationships as well as a connection to their wider family (their "people"). It helps bind them all as one people, not only throughout the land but also through time. Ways Lings share their Memories:

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>>6010932
>The Great Turtle who lived for so long, it must have so many Memories to share from before We became its guests.
The world must have looked pretty different when it was a Little One itself.
>>
>>6010932
>The Prince who sacrificed his life for his sister's husband, the first Emperor of the Lingdom. He might be so dreamy.
>>
>>6010932
>Popappy's big fluffy friend, so you can learn of all the fun things he did when he was a Little One.
>>
Voting closed, writing and drawing.

Even post = Prince
Odd post = Turtle
>>
Heads up fellas, the queen of quest event sort of takes up the time I use for this, so I may take a break from this quest during the duration of queen of quest. Also this weekend is a buddhist holiday so I'm busy. A di da phat.

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You are Bol, a schizophrenic gnome with quasi-magical powers.

Today you feel resentful towards your fellow gnomes. What will you do?

>Ignore these hateful feelings
>Act
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>>5994112
>Attempt to speak with the strange figure

You focus as best you can on this thought: there’s someone sitting in that chair. You need to see him. You ignore all else in the room and focus on the chair.

Soon enough, the mysterious figure takes a more distinct shape. It is that of a very old gnome, with a flowing white beard and intricate silk robes. He starts talking to you, a tone of urgency in his voice. You manage to pick up most of the words, but it’s as if this gnome is shifting in and out of reality.

… marvelous. I don’t know how you do it, but we don’t … time.
We call ourselves the Forgotten, little gnome: the ones … Plague made you forget all about. It spread from here, a deranged creation of the … potion master, now known as the Mad Alchemist.
We were kings, you see, and powerful … We were forgotten first, but it will soon come to simple gnomes such … yourself.

You feel the connection between you is thinning.

Break … curse. I have no more … over you, and so I simply implore you: seek … Sea. Hunt the Oysters … the Deep, take their oils and … them here.
And for all that is gnomish, … of touching their …!

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>>6003120
>Seek the Mad Alchemist to learn more about the Plague first
Yea boy, we need the hook up from the "alchemist" or the local drug dealer to be precise
>>
>>6003120
>Keep exploring the palace; climb the stairs
>>
>>6003120
>>Keep exploring the Palace (same options as before)
>>6003246
>>
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>>6003124
>>6003246
>>6003530
>Keep exploring the palace; climb the stairs

Troubled by the vision, but now filled with a certain tingle in your stomach—which you’ll later recognize as “sense of purpose”—you decide to keep exploring the magnificent palace, heading up the stairs from the foyer.

You stand in a corridor, stretching to your left and right, a dozen or so wooden doors on the walls. You decide to open a door at random, the first to your left. You are faced with a seemingly normal, tastefully decorated bedroom.

As soon as you enter, steps can be heard from the corridor, rushing in your direction, getting louder every moment. They’ll reach you in a few seconds.

What will you do?

>Hide under the bed
>Confront the creature heading towards you

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You are a PIRATE, the scourge of the Fringe and cursed from Diplo to Bretagne by the cowardly merchants and traders whom you prey upon.

It’s been hundreds of years since the Federation of Sentient Planets was founded, and while the formidable Fleet patrols spacelanes and performs countless interdictions on so-called freebooters, just as many pirate vessels evade blockades and continue to smuggle, slave, and profiteer off of the rest of interstellar civilization in any way they can. Gangsters, muggers, washed-out mercenaries, and the general flotsam of the known galaxy crammed into starships of all kinds, they lack only the romance once associated with the pirates of Old Earth. But perhaps you are different.

The arrogant, domineering ways of the Federation disgusted you, so you deserted from the Fleet and took up life as a corsair. Now you command the mighty vessel Flow My Tears, from which you command a crew of miscellaneous spacers with your executive officer, Shis’so (a spider gestalt).

In our two previous threads, you successfully conducted a raid against a commerce station and commandeered a prize ship. After that, you enjoyed some productive time off picking out new clothes, making connections, selling information, and poaching a retrieval job. You proceeded to the forbidden planet Burn Caladh, entering a Central Service brainship in search of a mysterious, high-value container. Unbeknownst to you, the ship was wide awake and is none too happy with intruders…

———

Hello anons, my deepest apologies for the delay — yours truly was busy finishing some historical research, but is now back in the saddle. Feel free to join in on the action even if you’re a new reader, as I intend to make the quest easy to understand for any newcomers. Here’s hoping it hasn’t been too long since the last thread.

Archive: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Master%20Adept
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>>5985363
>take a closer look at this shellperson
Did we just find Fiana?
>>
>>5985363
>Interrogate Fraus about his resources. [low to medium DC depending on write-in]
>>
Peent!

“Yes, Neptune,” you say soothingly, summoning a name for it from the depths of your Academy memories. “It’s all right.”

The bird’s anxiety seems to be slowly dissipating as your own adrenaline rush comes down. You run a finger over its small head and gaze into its glossy black eyes, receiving an alien stare in return. “Better?”

Peent!

You let it rest on your finger for the moment and look back up at the brainship’s column. You knew very little about the highly secretive process by which people were transformed into a starship, though it was at least common knowledge that the Central Service only admitted individuals who were in their infancy. The idea was that humans at such an age would be too young to experience the trauma of going from an articulate body to a shell. Shellpeople graduated from their civil service training program with colossal amounts of debt that they then had to pay off before finally becoming free agents, but in return they received a cutting edge courier vessel and had their brain essentially fused with a supercomputer. You’re not sure how much you’d consider that a benefit, but clearly there were those who supported it.

Given the kinds of tasks that Central Service ships tended to embark on, you could imagine the security that their encased pilots would need. You were then surprised that Fraus had the posthypnotic trigger to turn the ship inert. Perhaps he really did have friends in high places…

But before you can interrogate him further on that matter, he turns and begins to leave the central chamber. “Let’s grab the container and get off the ship as soon as we can,” he says. “I don’t feel like sticking around any longer.”

Peent!

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She acquiesces, but as the two of you catch up to Fraus, you privately entertain the same questions that she was asking. Of course, it had been clear to you even before this that the client was withholding information—but that wasn’t totally unusual. Now, though, he had knowingly put you in danger and given you no prior warning.

The cargo bay is as empty as it was before. Fraus is pacing the walls, looking for any obvious signs of a hidden compartment. You gesture for Kunzea to do the same, before stepping over to inspect the central lift. Like everything else in the ship, it’s built to perfect tolerances. Lowering it would give you access to the ground underneath the ship, though you suppose that the crash landing it experienced might make that impossible.

Neptune hops down off your hand and hops around the floor awkwardly, unused to the slick metal surface. You watch it explore the hold for a minute, then return to the center, quietly observing. The cargo bay is the largest part of the ship, covered with scratch-resistant metal floor plating, walls with study bulkheads and several miniature tractor field emitters to stop cargo from shifting during transit (complete with backup tie-off points to manually fasten items). What few service panels the ship did have were very well concealed. The overhead lights covered the entire area in a sterile light.

Peent!” Your bird has taken an interest in a floor panel. Maybe it thinks there’s a crab under there.

>Bring in some scanning equipment from your ship to find wherever the cargo is hidden.
>Let Fraus search a little longer. Maybe he’s got something else up his sleeve.
>Conduct your own search (describe your course of action).
>Write-in.
>>
>>5986743
>Conduct your own search (describe your course of action).
Search where the bird is looking.

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Through legitimate or other means, nine vampires from across the globe had acquired the Sanguine Invitation granting them access to Lord Waughann's mansion and its enigmatic rules where the greatest auction would be held across five days. All would seek the most precious artifact in the entire world:

The Primeval Vial of Nakathesep

You were one of those lucky nine vampire, They called you...

>Yeera Ysreth
One of the few pureblooded descendants of Nakathesep. This child was going to claim what was rightfully hers one way or another.
Wealth: 2 Mil. GP
Pros.: Mastery over Critters. Arcane Knowledge

> Mathew Bloodwell
The titular Crimson Baron and the proud owner of 5.4 million human cattle. He bought his way here as expected of a man of his calibre.
Wealth: 20 Million GP
Pros.: Filthy rich, Daily interests

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C'mon man, where are you ?
>>
>>5998604
>>6000800
>>6003405
OP was taken out back and shot by jannies and is now in a 30 day coma. Updates may or may not resume once they rise from their coffin.
>>
>>5996389
>>Return to the mansion? [ One foot or by the feather?]
>>
https://suptg.thisisnotatrueending.com/qstarchive.html?tags=The%20Bloody%20Auction
Quest archived. I liked it and I hope OP returns to finish it.
>>
>>6003412
What for?

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OH SHIT NIGGA. The world's gonna end or some shit! Time to go help the inexperienced hero to save it!
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Rolled 64 (1d100)

>>6009266
Bah, only re-runs and bad sitcoms.
>>
Alright lads. Turns out we pondered too hard. Image limit reached. Welp. Guess OP can now shirk his responsibilities and go eat a sandwich
>>
>>6009290
It's over.
>>
>>6009296
It is indeed over. Oh well. Episode 2's probably gonna go up in the following week...uh, whenever it can. It's almost 2 AM so I should probably stop anyway.

Toodles. Updates b here n shit https://twitter.com/notapaladin
>>
Don't forget to archive the thread, OP.

... must necessarily concern itself with marriages where the spouses belong to different Standings. Citizens of all stripes may stoop as low as a Subject, so long as the Subject has at least Patent and Nomen. Likewise, a Subject so endowed may take a Subject without such an endowment, so long as their profession, condition or conduct has not rendered them Infamis. Similarly, Subjects without Patent and Nomen, who cannot marry without the knowledge and leave of the Authority whose name they bear, and in some places may even find themselves compelled into marriages by their Authority, are also subject to the Lex Iulia and Papia Poppaea. - regardless if they or their Authority are the one seeking the marriage. Subjects with decency cannot be bound to those without, nor may they ever be bound to a Fearful and Lawful alien, nor a Fearful slave. Subjects in Infamis may be married to a Subject of the same state, or a suitable alien or slave. When two spouses belonging to different Standings are bound, any issue take the Standing of the lesser - with the exception of the Subject in Infamis. In this exceptional case, an alien being both Fearful and Lawful becomes a Subject in Infamis, as do their offspring, while slaves married to these piteous Subjects remain slaves, though the issue will be Subjects in Infamis - and they will not be allowed any avenues of matriculation and naturalization. Attend well that no other pairings with and issue from slaves or aliens are subject to the Lex Iulia or the Papia Poppaea, as they are without wedlock.

Beyond restricting the Sum of the Whole to suitable matches, these laws promote them as well. Those who are not, nor ever have been married, caelibes, may take neither hereditas or legatum that would otherwise be their due, while those who have never been in a union with issue, orbi, are only entitled to half. Such penalties are in force from sixteen until a man achieves the age of sixty or a woman achieves the age of fifty. This is held above the Ius Accrescendi, so that the portion of hereditas voided, being either half or whole, is not divided amongst the other heirs of the testator, but instead is taken by the Authority to which the testator submitted. Voided hereditas may still be calculated into the death duties, though they are commonly waived. Beyond this inducement, there are others, such as Ius Trium Liberorum, which affords particular rights and privileges to Named Subjects and their betters who have produced at least three children. No equivalent instrument, with equivalent rights and privileges exists for those Subjects without Patent and Nomen, though they are still subject to its penalties.

- A passage from Imperatives and Rights, a Treatise for the Named Subject on Lex Iulia and Papia Poppaea, the laws which outline and induce suitable marriages.
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>>6012761
> [Directed at Sulphreme] "You were saying, Goodman Taker?"
or
> Remain silent, let things play out just a little more.
I’m curious about the roads, and we can play it off as being socially awkward, but I am also curious if Sulphreme would volunteer more information just outta spite, so I don’t mind remaining silent and seeing how it plays out.
>>
>>6012761
> Remain silent, let things play out just a little more.
>>
>>6012761
> Remain silent, let things play out just a little more.

I imagine that the less a woman talks, the more polite she is seen.

Also, no problem QM, you do this for free and we all really enjoy it. No rush
>>
>>6012761
> [Directed at Sulphreme] "You were saying, Goodman Taker?"
>>
>>6012761
>> Remain silent, let things play out just a little more.

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Alas, you are still Nicole Smith, a mentally ill mess of a woman with anomalous abilities. You are a Cleaner, a deniable asset used by massive megacorporations called the Alphabet Companies and anyone else willing to pay you. Such as your Handler, a member of a powerful family who hands you most of your jobs. Mostly so you can clean up messes for him.

The last week has been rough to your psyche and sense of wellbeing. During your tour of an X-Corp military base, you managed to awaken a deep and primordial part of your psyche in the form of antlers growing out of your fucking head. Luckily, you managed to finish the mission by solidifying a deal between E, Q, and X-Corp.

After hanging out with some allies, restocking your supplies, and connecting with corporate representatives, you then spent a solid week at sea. With what? To assist the Captain on it with any and all tasks during the voyage. This so happened to include hunting down an X5 anomaly, one of the most dangerous types of anomalies, called the Admiral's Game.

You managed to hunt down the Admiral's ship and bested him in a game of chess, earning his respect before he passed away. You think. You can't really tell with anomalies this powerful but you swear he's dead. You then managed to reconnect with two of your allies, Maruyama and Kiara, and hung out with them to decompress after your last mission. You noticed that Maruyama had a spark of potential that might blossom into something powerful if you nurtured it.

Your latest mission, which you have just currently started, is hunting down a member of a powerful corporate family by the name of Valentina Vanni. You were tasked with heading down to Abgrund, a small mining town in a section of W-Corp's district, to find out what happened to her. You caught a glimpse of three powerful Alphabet Company administrators on your way in who are also hunting down for her. Things might get hectic if you're not careful.

Though, that's how it is in the City. The only place you've ever truly known. Such a vast and endless stretch of streets, buildings, districts and companies, there's apparently a doppelganger of you out there as well. What her plan is, you don't know.

Your plan? You just want to survive. For you and your allies to be safe. No matter how much blood it takes.

ARCHIVE: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Cleaner

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>>6013435
And he's open to bargains
>>
>>6013094
Quentin once more being a best bug. Casey is still the bug-human-person of my heart, but I did suggest at one point getting our centipede boy in on another mission, and he is proving very cool.

>>6013299
Sure, I will support it. Resource drain and shit, but all glow niggers must die. I will say if we get his implant, it should probably go to Naomi. Nicky probably would not want glow-shit in her, and it would help Naomi with her low flesh; she might even be able to use it better since she had one before.

>>6013326
I think I recommended we stock up on guns/ammo for a mission in which ultra violence might be required, but hopefully it will be okay for now. We stumble on ammo pretty often and worst case we can work from the back line for a bit of this mission, rely on powers if we pop some restraint boosters.

I do wonder why we haven't found any kind of long gun so far. Are they just high tier? Don't get me wrong, a shot gun slug at close range is probably going to deal more damage but finding an AR-15 would let us put more rounds out at a time. Depending on the realism factor, also easier to use for a normal-sized girl like Nicole; 3 or 3.5 inch slugs kick like a bitch IRL.
>>
>>6013263
>>6013299

Sorry, yes, voting to support this, I got distracted.
>>
>>6013489
>find an AR-15

So I just caught up with this quest about a week ago, right after the tunnel quest started.

Not once in my reading did I ever see a mention of anyone using a military rifle. Only pistols, shotguns and hunting rifles (which I assume means wooden stock bolt rifles). Not even X Corp or ETF agents.

I have no idea if that’s intentional, an oversight or me being a dipshit. Just one more weird thing about the City I suppose.
>>
>>6013679
>>6013489
I think part of it might stem from ProjectMoon setting, where in that City the Head taxes the fuck out of all ammo and has extremely anal rules about specifications of all firearms. Infamously, any and all forms of silencers are ILLEGAL. All this is implied to be deliberate because they want murders to be personal and for victims to have a fighting chance, but it's also to generate more suffering and emotion throughout the entire City for unknown reasons.

Basically intentional, though who knows what the exact reasons are in this quest? The fucking QM does that's who

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With the Supreme Kai of Time Chronoa dethroned, the Demon God Dumplin beaten, and Karn's whole family now able to live in his timeline, things have been looking up for the Saiyan General. But all good things can't last forever. And when conflicts arise between deities, mortals are inevitably caught in the crossfire. Does Karn, the Berserker God possess the strength to protect his family, people, world and reality from their fickle nature? Or are the beings above mortal ken also beyond mortal reproach? This outcome may be up to you.

You the players control Karn, wielder of the mighty Berserker Soul. Granting him the power to fight against gods and other divine beings, to resist their influence and strengths. From his lowly beginnings as a Saiyan Brawler with a sub-3000 powerlevel in Age 733, only a few years into his time as a member of the PTO, he has now become the strongest Saiyan of his time. With the power of the Berserker God, combined with That Which Should Not Be and having devoured a soul born of the Abyss itself, his strength is now unlike anything before seen in his reality. But will this newfound strength be enough to overcome the threats headed his way? Only time will tell, your choices can spell the difference between success and failure.

Character sheets and other info:
https://controlc.com/46ec566d
https://pastebin.com/u/GrandDragonQM
Archive:
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Saiyan+Conqueror+Quest
Help fund quest art commissions and get exclusive side stories as well as artwork here: https://www.patreon.com/GrandDragonQM

Quest rules are as follows(unless otherwise noted):
>30 minute vote times
>Pick ONLY ONE option when voting
>Dice rolls are all best of first three correctly-rolled dice

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>>5993482
You may see sooner, rather than later.
>>5993489
Oh absolutely. He's got it MADE, easy 6 hour shifts on rotation, the best chef in the galaxy, AND all that under the protection of one of the universe's most feared assassin-slayers. Almost nowhere in the universe is safer.
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>>5993655
That sounds like the life, the other grunts in the force must be insanely jealous. Unless we had that big of an impact on the empire, the average PTO lackey's lifespan out and about on the field is pretty short, so Orlen got really lucky.
>>
Soon.

>>5993683
He's got it made and knows it.
>>
SOON!
>>
It is time!
>>5994071


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